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RustServer_2680

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 133.88.118.195:28015

Abstract

We describe the public Rust server RustServer_2680, reached at 133.88.118.195:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,289top 69%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 16:2227d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_2680
Figure 5: The map: Procedural Map, size 4250, seed 326082026. Open on RustMaps.
Table 4: The server's published settings.
Address133.88.118.195:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:22 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed326082026

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average106/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of RustServer_2680 smooth?

Over the past 48 hours, it ran at an average of 43 server fps, with a low of 22. Buildings, deployables and all other world objects counted together reached a maximum of 101,859 entities. The peak memory usage was 4,441 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of RustServer_2680?

There is no region published for RustServer_2680. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 133.88.118.195:28015.

A.3What is the reliability of RustServer_2680, and is it online?

At the present moment, RustServer_2680 is online. Based on the uptime it reports, the last restart occurred about 5 days 20 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer_2680?

Rust network protocol 2634 and build 166586 is the version that RustServer_2680 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does RustServer_2680 follow for wipes?

There are not yet enough recorded wipes for RustServer_2680 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 27 days 3 hours.

A.6What characterises wipe day on RustServer_2680?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 27 hours after it began.

Population

A.7How does RustServer_2680 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RustServer_2680 at #15,289, within the top 69% of ranked servers.

A.8What is the population level of RustServer_2680?

At this moment 0 players are on RustServer_2680, which has 20 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.9What do the tags associated with RustServer_2680 signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RustServer_2680 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_2680 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_2680: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does RustServer_2680 operate?

Its name carries no gather rate for RustServer_2680. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on RustServer_2680?

Generated by the game from seed 326082026, the procedural map on RustServer_2680 measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining RustServer_2680?

Press F1 inside Rust to open the console and enter client.connect 133.88.118.195:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166586Build. The game build is 166586.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.