RustServer_2757
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 133.88.122.166:28015
Abstract
We describe the public Rust server RustServer_2757, reached at 133.88.122.166:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,449 of all servers, the top 29%. It last wiped 8d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.8 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 25% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 07:528d ago | 1 | – | running | 0 |
| Tue 13 Oct, 00:0916d ago | 1 | halved by day 3 | 7.3 d | 0 |
| Thu 1 Oct, 23:39fw27d ago | 1 | halved by day 2 | 11 d | 0 |
| Wed 23 Sep, 15:3435d ago | 1 | held half | 8.3 d | 0 |
| Thu 17 Sep, 02:3342d ago | 1 | halved by day 5 | 6.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 133.88.122.166:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 07:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 55847 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 153 on average | 36/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 10/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 1/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RustServer_2757 run?
Over the past 48 hours, it ran at an average of 71 server fps, with a low of 49. The highest number of entities it carried was 49,090, comprising buildings, deployables and all other objects. Memory use peaked at 2,243 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does RustServer_2757 have?
A region is not published by RustServer_2757. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 133.88.122.166:28015 is its address.
A.3How reliable is RustServer_2757, and is it currently online?
RustServer_2757 is currently online. The uptime it reports indicates a restart about 4 days 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RustServer_2757?
Rust network protocol 2635 and build 168909 is the version that RustServer_2757 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does RustServer_2757 follow for wipes?
No next wipe can be predicted for RustServer_2757 since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 20 hours have passed since the current world was generated.
A.6What happens on RustServer_2757 when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 25% of recent wipes. Otherwise, a fall below half took place by day 3.
Population
A.7What position does RustServer_2757 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RustServer_2757 holds #6,449, in the top 29% of all ranked servers.
A.8How would you characterise the player activity on RustServer_2757?
At this moment 0 players are on RustServer_2757, which has 20 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 10:00 UTC, averaging 0 players.
Tags and filters
A.9What do the tags associated with RustServer_2757 signify?
gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): It offers 20 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustServer_2757 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustServer_2757 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RustServer_2757 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does RustServer_2757 operate?
No gather rate appears in the name of RustServer_2757. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on RustServer_2757?
The game generates RustServer_2757's procedural map at size 3,000, from seed 55847. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to RustServer_2757?
Press F1 inside Rust to open the console and enter client.connect 133.88.122.166:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.