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Dead Zone | EU | 2x | Kits |

Rust Statistics

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Online · checked 13m ago · 134.19.177.236:26465

Abstract

We describe the public Rust server Dead Zone | EU | 2x | Kits |, reached at 134.19.177.236:26465. At the last check it held 1 of 50 places, against a seven-day mean of 2 and a peak of 21. It ranks #8,319 of all servers, the top 37%. It last wiped 5h ago.

Keywords2x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean2peak 2, 48 h peak 2
Rank2#8,319top 37%
Last wipe5h agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.511.5218:0019:0020:0021:0022:00Wiped Thu 29 Oct, 18:35 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
02040608018:0019:0020:0021:0022:00Wiped Thu 29 Oct, 18:35 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 18:355h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dead Zone  | EU | 2x | Kits |
Figure 4: The map: Procedural Map, size 3500, seed 9. Open on RustMaps.
Table 3: The server's published settings.
Address134.19.177.236:26465
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 18:35 UTC
Hostname–
First seen29 Oct 2026
MapProcedural Map
Size3500
Seed9

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], double gather rust servers [3], modded server list with rates [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 805 on average329/450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 624 on average823/925
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 355 on average383/470
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average249/350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average20/1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average467/600

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Dead Zone | EU | 2x | Kits | run?

Its average server fps over the last 48 hours was 60, with a minimum of 60. The highest number of entities it carried was 66,971, comprising buildings, deployables and all other objects. The peak memory usage was 1,922 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Dead Zone | EU | 2x | Kits |?

No region tag is published by Dead Zone | EU | 2x | Kits |, but its name points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 134.19.177.236:26465.

A.3How reliable is Dead Zone | EU | 2x | Kits |, and is it currently online?

Dead Zone | EU | 2x | Kits | is currently online. Based on the uptime it reports, the last restart occurred about 2 hours ago. The first record of it by Rust Statistics dates to 29 October 2026.

A.4What version of Rust is run on Dead Zone | EU | 2x | Kits |?

Dead Zone | EU | 2x | Kits | is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Dead Zone | EU | 2x | Kits | follow for wipes?

Too few wipes by Dead Zone | EU | 2x | Kits | have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 5 hours.

Population

A.6What position does Dead Zone | EU | 2x | Kits | occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Dead Zone | EU | 2x | Kits | holds #8,319, in the top 37% of all ranked servers.

A.7What is the population level of Dead Zone | EU | 2x | Kits |?

On Dead Zone | EU | 2x | Kits |, 1 of the 50 slots are occupied at present. Averaged over the last seven days: 2 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 2 players.

Tags and filters

A.8What do the tags associated with Dead Zone | EU | 2x | Kits | signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Dead Zone | EU | 2x | Kits | publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Dead Zone | EU | 2x | Kits | be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dead Zone | EU | 2x | Kits |: Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Rules, settings, map

A.10Under what rules and settings does Dead Zone | EU | 2x | Kits | operate?

Dead Zone | EU | 2x | Kits | sets gather to 2x, as the server name indicates. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does Dead Zone | EU | 2x | Kits | take place?

The game generates Dead Zone | EU | 2x | Kits |'s procedural map at size 3,500, from seed 9. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining Dead Zone | EU | 2x | Kits |?

Enter client.connect 134.19.177.236:26465 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.