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OldTimmyQC

Rust Statistics

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Online · checked 14m ago · 134.195.196.127:7081

Abstract

We describe the public Rust server OldTimmyQC, reached at 134.195.196.127:7081. At the last check it held 0 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,245 of all servers, the top 32%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,245top 32%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 01:1627d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of OldTimmyQC
Figure 5: The map: Procedural Map, size 3000, seed 2007450243. Open on RustMaps.
Table 4: The server's published settings.
Address134.195.196.127:7081
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:16 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed2007450243

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average106/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does OldTimmyQC run?

Its average server fps over the last 48 hours was 100, with a minimum of 80. Its entity count reached a maximum of 47,379, including buildings, deployables and all other world objects. Memory use peaked at 2,657 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is OldTimmyQC based?

A region is not published by OldTimmyQC. Rust Statistics does not look up the machine's location; it shows where the server says it is. 134.195.196.127:7081 is its address.

A.3How reliable is OldTimmyQC, and is it currently online?

At the present moment, OldTimmyQC is online. It last restarted around 3 days 16 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on OldTimmyQC?

The version of Rust on OldTimmyQC is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does OldTimmyQC follow for wipes?

Too few wipes by OldTimmyQC have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 18 hours.

A.6How would you describe wipe day on OldTimmyQC?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does OldTimmyQC occupy in the ranking of Rust servers?

Ranked by player hours across seven days, OldTimmyQC holds #7,245, in the top 32% of all ranked servers.

A.8At what level does OldTimmyQC operate in terms of players?

The current population of OldTimmyQC is 0, drawn from 1 slots. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 00:00 UTC, averaging 1 players.

Tags and filters

A.9What is the meaning of the tags on OldTimmyQC?

Tags from OldTimmyQC, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can OldTimmyQC be found among the Rust Statistics lists and filters?

The Rust Statistics lists that OldTimmyQC fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does OldTimmyQC operate?

The name of OldTimmyQC states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.

A.12What is the map for OldTimmyQC?

The game generates OldTimmyQC's procedural map at size 3,000, from seed 2007450243. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining OldTimmyQC?

Enter client.connect 134.195.196.127:7081 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.