Rusty Tinu - PvE [NO kill/cheat/steal/raid]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 134.255.217.65:27072
Abstract
We describe the public Rust server Rusty Tinu - PvE [NO kill/cheat/steal/raid], reached at 134.255.217.65:27072. At the last check it held 0 of 24 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,963 of all servers, the top 45%. It last wiped 16d ago.
Keywordsmodded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 11.8 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 17:5716d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:20fw27d ago | 1 | halved by day 1 | 11.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 134.255.217.65:27072 |
|---|---|
| Region | – |
| Max players | 24 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], live pve population [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average | 250/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average | 244/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average | 89/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average | 17/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 60/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average | 36/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Rusty Tinu - PvE [NO kill/cheat/steal/raid] smooth?
Its average server fps over the last 48 hours was 57, with a minimum of 42. The highest number of entities it carried was 100,299, comprising buildings, deployables and all other objects. Its highest memory usage was 3,002 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Rusty Tinu - PvE [NO kill/cheat/steal/raid] based?
There is no region published for Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 134.255.217.65:27072.
A.3What is the reliability of Rusty Tinu - PvE [NO kill/cheat/steal/raid], and is it online?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] is online at this time. The uptime it reports indicates a restart about 17 hours ago. Of the 168 hours in the last 7 full days, 159 were served, an availability of 95%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Rust network protocol 2635 and build 168909 is the version that Rusty Tinu - PvE [NO kill/cheat/steal/raid] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
The record of Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 16 days 4 hours have passed since the current world was generated.
A.6How would you describe wipe day on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 27 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.
Player count
A.7What is the rank of Rusty Tinu - PvE [NO kill/cheat/steal/raid] among Rust servers?
Ranked by player hours across seven days, Rusty Tinu - PvE [NO kill/cheat/steal/raid] holds #9,963, in the top 45% of all ranked servers.
A.8What is the population level of Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
At this moment 0 players are on Rusty Tinu - PvE [NO kill/cheat/steal/raid], which has 24 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.9What is the meaning of the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
gmrust (Game mode): Rust survival, in its standard form; mp24 (Max players): 24 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game: these are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Rusty Tinu - PvE [NO kill/cheat/steal/raid] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rusty Tinu - PvE [NO kill/cheat/steal/raid] fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does Rusty Tinu - PvE [NO kill/cheat/steal/raid] operate?
No gather rate appears in the name of Rusty Tinu - PvE [NO kill/cheat/steal/raid]. At 8 players, the group limit equals the game's default. pve is the game mode here; fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Rusty Tinu - PvE [NO kill/cheat/steal/raid] take place?
Size 4,000 and seed 2147483647 define the procedural, game-generated map on Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Press F1 inside Rust to open the console and enter client.connect 134.255.217.65:27072. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://tinu1976.ch.
Appendix BServer tags
What each of the server's tags means. Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp24 | Max players. 24 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
modded | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.