Rust StatisticsWorking papers on every public Rust server · 84,816 players now

4Netplayers Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 134.255.222.201:20700

Abstract

We describe the public Rust server 4Netplayers Rust Server, reached at 134.255.222.201:20700. It is offline at the last check, against a seven-day mean of 01. It ranks #15,641 of all servers, the top 71%. It last wiped 55d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/120% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,641top 71%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server
Figure 4: The map: Procedural Map, size 2000, seed 1078846477. Open on RustMaps.
Table 3: The server's published settings.
Address134.255.222.201:20700
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 03:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed1078846477

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average168/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average100/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average248/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is 4Netplayers Rust Server based?

A region is not published by 4Netplayers Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 134.255.222.201:20700.

A.2What is the online status and reliability of 4Netplayers Rust Server?

4Netplayers Rust Server is currently offline, with the last sighting 35 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on 4Netplayers Rust Server?

4Netplayers Rust Server is running Rust network protocol 2633 and build 165217 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does 4Netplayers Rust Server wipe?

Too few wipes by 4Netplayers Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 55 days 11 hours.

Player count

A.5What position does 4Netplayers Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts 4Netplayers Rust Server at #15,641, within the top 71% of ranked servers.

A.6At what level does 4Netplayers Rust Server operate in terms of players?

The last recorded sighting of 4Netplayers Rust Server was 35 days 4 hours ago; it is offline now.

Tags, lists

A.7How should the tags on 4Netplayers Rust Server be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp12 (Max players): 12 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 4Netplayers Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can 4Netplayers Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that 4Netplayers Rust Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does 4Netplayers Rust Server operate?

Its name carries no gather rate for 4Netplayers Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on 4Netplayers Rust Server?

The game generates 4Netplayers Rust Server's procedural map at size 2,000, from seed 1078846477. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What is the process for joining 4Netplayers Rust Server?

Enter client.connect 134.255.222.201:20700 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp12Max players. 12 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.