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Timos 4Netplayers Rust Server

Rust Statistics

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Online · checked 10m ago · 134.255.222.206:28500

Abstract

We describe the public Rust server Timos 4Netplayers Rust Server, reached at 134.255.222.206:28500. At the last check it held 0 of 16 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,105 of all servers, the top 23%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#5,105top 23%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 09:2826d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Timos 4Netplayers Rust Server
Figure 5: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 4: The server's published settings.
Address134.255.222.206:28500
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 09:28 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Timos 4Netplayers Rust Server perform well?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 25. Buildings, deployables and all other world objects counted together reached a maximum of 92,399 entities. Its highest memory usage was 2,962 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Timos 4Netplayers Rust Server have?

No region is published by Timos 4Netplayers Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 134.255.222.206:28500 is its address.

A.3What is the online status and reliability of Timos 4Netplayers Rust Server?

Timos 4Netplayers Rust Server is online at this time. It last restarted around 34 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Timos 4Netplayers Rust Server?

Rust network protocol 2635 and build 168909 is the version that Timos 4Netplayers Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Timos 4Netplayers Rust Server?

The record of Timos 4Netplayers Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 6 hours.

A.6What characterises wipe day on Timos 4Netplayers Rust Server?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does Timos 4Netplayers Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Timos 4Netplayers Rust Server holds #5,105, in the top 23% of all ranked servers.

A.8At what level does Timos 4Netplayers Rust Server operate in terms of players?

At this moment 0 players are on Timos 4Netplayers Rust Server, which has 16 slots in total. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 0 players.

Tags and filters

A.9How should the tags on Timos 4Netplayers Rust Server be interpreted?

gmvanilla (Game mode): This is survival in its vanilla form; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Timos 4Netplayers Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Timos 4Netplayers Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Timos 4Netplayers Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Timos 4Netplayers Rust Server?

Its name carries no gather rate for Timos 4Netplayers Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Timos 4Netplayers Rust Server?

The game generates Timos 4Netplayers Rust Server's procedural map at size 4,000, from seed 1234567890. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to Timos 4Netplayers Rust Server?

Enter client.connect 134.255.222.206:28500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp16Max players. 16 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.