4Netplayers Rust Server probe 1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 134.255.222.40:24500
Abstract
We describe the public Rust server 4Netplayers Rust Server probe 1, reached at 134.255.222.40:24500. It is offline at the last check, against a seven-day mean of 01. It ranks #15,986 of all servers, the top 71%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 134.255.222.40:24500 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 20:10 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1234567890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 174/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 143/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 78/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 62/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 241/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does 4Netplayers Rust Server probe 1 have?
No region is published by 4Netplayers Rust Server probe 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 134.255.222.40:24500.
A.2What is the online status and reliability of 4Netplayers Rust Server probe 1?
Right now, 4Netplayers Rust Server probe 1 is offline, and the last time it was seen was 24 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.
A.3What version of Rust is run on 4Netplayers Rust Server probe 1?
Rust network protocol 2634 and build 166652 is the version that 4Netplayers Rust Server probe 1 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does 4Netplayers Rust Server probe 1 wipe?
There are not yet enough recorded wipes for 4Netplayers Rust Server probe 1 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 18 hours ago.
Population
A.5What is the rank of 4Netplayers Rust Server probe 1 among Rust servers?
The seven-day player-hours ranking puts 4Netplayers Rust Server probe 1 at #15,986, within the top 71% of ranked servers.
A.6How would you characterise the player activity on 4Netplayers Rust Server probe 1?
The last recorded sighting of 4Netplayers Rust Server probe 1 was 24 days 8 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on 4Netplayers Rust Server probe 1?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which 4Netplayers Rust Server probe 1 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can 4Netplayers Rust Server probe 1 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that 4Netplayers Rust Server probe 1 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does 4Netplayers Rust Server probe 1 operate?
Its name carries no gather rate for 4Netplayers Rust Server probe 1. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for 4Netplayers Rust Server probe 1?
Generated by the game from seed 1234567890, the procedural map on 4Netplayers Rust Server probe 1 measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.11What steps are required to join 4Netplayers Rust Server probe 1?
Enter client.connect 134.255.222.40:24500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.