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4Netplayers Rust Server probe 2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 134.255.222.40:25000

Abstract

We describe the public Rust server 4Netplayers Rust Server probe 2, reached at 134.255.222.40:25000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,841 of all servers, the top 72%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,841top 72%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server probe 2
Figure 4: The map: Procedural Map, size 4500, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address134.255.222.40:25000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 06:43 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size4500
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average174/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average143/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average62/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average241/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does 4Netplayers Rust Server probe 2 have?

There is no region published for 4Netplayers Rust Server probe 2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 134.255.222.40:25000.

A.2How reliable is 4Netplayers Rust Server probe 2, and is it currently online?

At the present moment, 4Netplayers Rust Server probe 2 is offline; it was last seen 18 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 5 October 2026 by Rust Statistics.

A.3What version of Rust is run on 4Netplayers Rust Server probe 2?

The version of Rust on 4Netplayers Rust Server probe 2 is network protocol 2634 and build 167398, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does 4Netplayers Rust Server probe 2 follow for wipes?

The record of 4Netplayers Rust Server probe 2's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 24 days 8 hours have passed since the current world was generated.

Population

A.5What is the rank of 4Netplayers Rust Server probe 2 among Rust servers?

Ranked by player hours across seven days, 4Netplayers Rust Server probe 2 holds #15,841, in the top 72% of all ranked servers.

A.6At what level does 4Netplayers Rust Server probe 2 operate in terms of players?

4Netplayers Rust Server probe 2 is not online now; 18 days 17 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with 4Netplayers Rust Server probe 2 signify?

gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 4Netplayers Rust Server probe 2 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can 4Netplayers Rust Server probe 2 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 4Netplayers Rust Server probe 2 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on 4Netplayers Rust Server probe 2?

No gather rate appears in the name of 4Netplayers Rust Server probe 2. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for 4Netplayers Rust Server probe 2?

The game generates 4Netplayers Rust Server probe 2's procedural map at size 4,500, from seed 1234567890. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What steps are required to join 4Netplayers Rust Server probe 2?

Press F1 inside Rust to open the console and enter client.connect 134.255.222.40:25000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. The game build is 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.