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4Netplayers Rust PB

Rust Statistics

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Online · checked 11m ago · 134.255.222.49:21100

Abstract

We describe the public Rust server 4Netplayers Rust PB, reached at 134.255.222.49:21100. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,677 of all servers, the top 48%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,677top 48%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0020:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304001:0010:0020:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 05:3127d ago 0 – running 0
Tue 29 Sep, 19:3030d ago 2 held half 2.4 d 1
Mon 28 Sep, 17:3731d ago 2 – 1.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust PB
Figure 5: The map: Custom Map, size 4000, seed 1724111549.
Table 4: The server's published settings.
Address134.255.222.49:21100
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 05:31 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1724111549

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average0/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average12/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average211/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does 4Netplayers Rust PB run?

Its average server fps over the last 48 hours was 29, with a minimum of 25. The highest number of entities it carried was 107,097, comprising buildings, deployables and all other objects. Its highest memory usage was 3,688 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does 4Netplayers Rust PB have?

A region is not published by 4Netplayers Rust PB. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 134.255.222.49:21100.

A.3How reliable is 4Netplayers Rust PB, and is it currently online?

At the present moment, 4Netplayers Rust PB is online. The uptime it reports indicates a restart about 15 hours ago. Its uptime over the last full days (7 days) was 85%, with 143 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for 4Netplayers Rust PB?

4Netplayers Rust PB is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does 4Netplayers Rust PB follow for wipes?

With irregular wipe times, 4Netplayers Rust PB offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 18 hours ago.

A.6What happens on 4Netplayers Rust PB when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7What position does 4Netplayers Rust PB occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts 4Netplayers Rust PB at #10,677, within the top 48% of ranked servers.

A.8What is the population level of 4Netplayers Rust PB?

On 4Netplayers Rust PB, 0 of the 10 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9How should the tags on 4Netplayers Rust PB be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which 4Netplayers Rust PB publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 4Netplayers Rust PB be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that 4Netplayers Rust PB fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does 4Netplayers Rust PB operate?

No gather rate appears in the name of 4Netplayers Rust PB. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on 4Netplayers Rust PB?

The game generates 4Netplayers Rust PB's procedural map at size 4,000, from seed 1724111549. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

Connection

A.13How do you connect to 4Netplayers Rust PB?

Press F1 inside Rust to open the console and enter client.connect 134.255.222.49:21100. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.