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we met on pc

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5h ago · 134.255.240.88:11000

Abstract

We describe the public Rust server we met on pc, reached at 134.255.240.88:11000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 23d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0005:0013:0022:0006:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51021:0005:0013:0022:0006:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 00:2423d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of we met on pc
Figure 5: The map: Procedural Map, size 3000, seed 835642727. Open on RustMaps.
Table 4: The server's published settings.
Address134.255.240.88:11000
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 00:24 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size3000
Seed835642727

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average81/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average144/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average141/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of we met on pc smooth?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 9. The highest number of entities it carried was 47,539, comprising buildings, deployables and all other objects. Memory use peaked at 1,740 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does we met on pc have?

A region is not published by we met on pc. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 134.255.240.88:11000.

A.3How reliable is we met on pc, and is it currently online?

At the present moment, we met on pc is offline; it was last seen 5 hours ago. Based on the uptime it reports, the last restart occurred about 11 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 6 October 2026 by Rust Statistics.

A.4What is the Rust version for we met on pc?

Rust network protocol 2635 and build 168909 is the version that we met on pc runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does we met on pc wipe?

Too few wipes by we met on pc have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 19 hours ago.

A.6What happens on we met on pc when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 46 hours after the latest wipe.

Player count

A.7How does we met on pc compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts we met on pc at #15,269, within the top 68% of ranked servers.

A.8What is the population level of we met on pc?

we met on pc is not online now; 5 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on we met on pc be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags we met on pc publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can we met on pc be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that we met on pc fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on we met on pc?

No gather rate appears in the name of we met on pc. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on we met on pc?

The game generates we met on pc's procedural map at size 3,000, from seed 835642727. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to we met on pc?

Press F1 inside Rust to open the console and enter client.connect 134.255.240.88:11000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.