Rust StatisticsWorking papers on every public Rust server · 34,720 players now

Buckit's Backyard

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 134.41.82.44:28015

Abstract

We describe the public Rust server Buckit's Backyard, reached at 134.41.82.44:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,419top 69%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap20.9 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 4
Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 14:515d ago 0 – running 0
Thu 1 Oct, 17:54fw26d ago 3 halved by day 4 20.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Buckit's Backyard
Figure 5: The map: Procedural Map, size 4300, seed 1291862314. Open on RustMaps.
Table 4: The server's published settings.
Address134.41.82.44:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 14:51 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4300
Seed1291862314

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average72/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average77/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Buckit's Backyard smooth?

Over the past 48 hours, it ran at an average of 113 server fps, with a low of 76. Its entity count reached a maximum of 103,622, including buildings, deployables and all other world objects. The peak memory usage was 3,553 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Buckit's Backyard based?

A region is not published by Buckit's Backyard. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 134.41.82.44:28015.

A.3How reliable is Buckit's Backyard, and is it currently online?

Buckit's Backyard is online at this time. Based on the uptime it reports, the last restart occurred about 12 hours ago. The server was up 77% of the time over the last 7 full days, 130 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Buckit's Backyard?

The version of Rust on Buckit's Backyard is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Buckit's Backyard?

There are not yet enough recorded wipes for Buckit's Backyard to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 5 days 15 hours have passed since the current world was generated.

A.6How would you describe wipe day on Buckit's Backyard?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 4.

Player count

A.7What position does Buckit's Backyard occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Buckit's Backyard at #15,419, within the top 69% of ranked servers.

A.8At what level does Buckit's Backyard operate in terms of players?

At this moment 0 players are on Buckit's Backyard, which has 50 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.9What do the tags associated with Buckit's Backyard signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Buckit's Backyard publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Buckit's Backyard be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Buckit's Backyard fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern Buckit's Backyard?

Its name carries no gather rate for Buckit's Backyard. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Buckit's Backyard?

The game generates Buckit's Backyard's procedural map at size 4,300, from seed 1291862314. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to Buckit's Backyard?

Enter client.connect 134.41.82.44:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Buckit’s Backyard is a chill, noob-friendly Rust server based in Nova Scotia. KOS is allowed, but not encouraged. The goal is a relaxed community where new and experienced players can build, explore, raid, and play at their own pace. The server is lightly modded with quality-of-life features including Teleport, ZLevels, Remover Tool, Stack Size Controller, and more. Come hang out, build something ridiculous, meet some locals, and enjoy Rust without every square inch of the map feeling like a war crime.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.