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A Shockbyte x Discord Production Rust Server

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Online · checked 8m ago · 135.148.10.236:20214

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 135.148.10.236:20214. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,663 of all servers, the top 39%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#8,663top 39%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 17:194d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 13698755. Open on RustMaps.
Table 4: The server's published settings.
Address135.148.10.236:20214
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 17:19 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size3000
Seed13698755

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average154/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average239/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does A Shockbyte x Discord Production Rust Server perform well?

Its average server fps over the last 48 hours was 212, with a minimum of 156. Buildings, deployables and all other world objects counted together reached a maximum of 46,834 entities. Memory use peaked at 3,956 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 135.148.10.236:20214.

A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

A Shockbyte x Discord Production Rust Server is currently online. It last restarted around 4 days 10 hours ago, according to its reported uptime. Of the 96 hours in the last 4 full days, 95 were served, an availability of 99%. It was first observed on 24 October 2026 by Rust Statistics.

A.4What is the Rust version for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes by A Shockbyte x Discord Production Rust Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 4 days 23 hours.

A.6How would you describe wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #8,663, in the top 39% of all ranked servers.

A.8How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 of the 75 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.

Tags and filters

A.9How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?

Tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?

Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for A Shockbyte x Discord Production Rust Server?

Size 3,000 and seed 13698755 define the procedural, game-generated map on A Shockbyte x Discord Production Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 135.148.10.236:20214 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/kwassupplies.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. 75 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.