[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 135.148.136.218:28215
Abstract
We describe the public Rust server [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, reached at 135.148.136.218:28215 and hosted in NA. At the last check it held 4 of 100 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,459 of all servers, the top 25%, and #914 in NA. It last wiped 1h ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers, the top 49% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 2.5 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 22:434h ago | – | – | running | 1 |
| Fri 23 Oct, 09:065d ago | 1 | halved by day 2 | 5.6 d | 0 |
| Wed 21 Oct, 22:037d ago | 4 | – | 1.5 d | 0 |
| Wed 21 Oct, 08:387d ago | 4 | – | 0.6 d | 1 |
| Fri 16 Oct, 01:5013d ago | 1 | halved by day 3 | 5.3 d | 0 |
| Tue 13 Oct, 18:0815d ago | 1 | – | 2.3 d | 0 |
| Mon 12 Oct, 04:2916d ago | 2 | – | 1.6 d | 0 |
| Sun 11 Oct, 16:3217d ago | 2 | – | 0.5 d | 0 |
| Thu 8 Oct, 18:0920d ago | 1 | – | 2.9 d | 0 |
| Tue 6 Oct, 08:0022d ago | 1 | held half | 2.4 d | 0 |
| Sat 3 Oct, 03:0525d ago | 1 | held half | 3.2 d | 1 |
| Fri 2 Oct, 02:4427d ago | 1 | – | 1 d | 1 |
| Sun 27 Sep, 16:3831d ago | 2 | held half | 4.4 d | 0 |
| Sat 26 Sep, 23:0332d ago | 2 | – | 0.7 d | 0 |
| Tue 22 Sep, 08:5636d ago | 1 | halved by day 1 | 4.6 d | 1 |
| Tue 22 Sep, 02:4737d ago | 3 | – | 0.3 d | 0 |
| Mon 21 Sep, 16:1737d ago | 3 | – | 0.4 d | 0 |
| Mon 21 Sep, 04:2437d ago | 3 | – | 0.5 d | 1 |
| Sun 20 Sep, 09:3938d ago | 3 | – | 0.8 d | 0 |
| Sat 19 Sep, 10:0739d ago | 2 | – | 1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.136.218:28215 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 01:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust servers listed live [3], rust gunplay practice servers [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 24 on average | 30/200 |
| RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average | 35/50 |
| RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average | 47/400 |
| RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average | 0/250 |
| US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average | 15/100 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 722 on average | 326/450 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes smooth?
Over the past 48 hours, it ran at an average of 109 server fps, with a low of 90. Buildings, deployables and all other world objects counted together reached a maximum of 1,154 entities. The peak memory usage was 1,549 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
In North America, according to its own listing, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 135.148.136.218:28215.
A.3How reliable is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and is it currently online?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is online at this time. Based on the uptime it reports, the last restart occurred about 1 hours ago. Of the 168 hours in the last 7 full days, 93 were served, an availability of 55%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
The version of Rust on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe?
With irregular wipe times, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 1 hours.
A.6What happens on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes when wipe day arrives?
Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 30 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.5.
Player count
A.7What is the rank of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes among Rust servers?
On player hours over seven days [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #5,459, within the top 25% of all ranked servers; within North America it is #914.
A.8What is the population level of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
At this moment 4 players are on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, which has 100 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 4. Of the last 48 hours, the peak hour falls at 01:00 UTC, with an average of 4 players.
Tags, lists
A.9How should the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes be interpreted?
Tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^e (Minigames): This server runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes fits are: Modded Rust servers, Rust aim training servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.11Under what rules and settings does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes operate?
The name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes states no gather rate. At 8 players, the group limit equals the game's default. Listed as minigames & battle royale, the game mode is battle royale, parkour, Bedwars and arenas. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Generated by the game from seed 1337, the procedural map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
Connection
A.13How do you connect to [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Enter client.connect 135.148.136.218:28215 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://ISL.GG.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^e | Minigames. This server runs minigames such as arenas, Bedwars and parkour. |
^d | Combat training. This is a training server: aim and PvP practice with loot provided. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.