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Wasteland Reborn

Rust Statistics

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Online · checked 10m ago · 135.148.137.122:28015

Abstract

We describe the public Rust server Wasteland Reborn, reached at 135.148.137.122:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 103d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 19:18 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,310top 69%
Last wipe103d agoweekly schedule
Next wipe31d 0hFri 30 Oct, 19:18 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Friday 30 October, 19:18 UTC, in 1d 0h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Wasteland Reborn
Figure 4: The map: Procedural Map, size 4500, seed 123456. Open on RustMaps.
Table 3: The server's published settings.
Address135.148.137.122:28015
Region–
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe17 Jul 2026, 19:18 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed123456

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average7/100
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average33/100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average108/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Wasteland Reborn run?

Its average server fps over the last 48 hours was 96, with a minimum of 68. The highest number of entities it carried was 122,491, comprising buildings, deployables and all other objects. The peak memory usage was 6,409 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Wasteland Reborn have?

No region is published by Wasteland Reborn. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 135.148.137.122:28015.

A.3What is the reliability of Wasteland Reborn, and is it online?

Wasteland Reborn is online at this time. Based on the uptime it reports, the last restart occurred about 14 days 12 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Wasteland Reborn?

The version of Rust on Wasteland Reborn is network protocol 2631 and build 157450, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Wasteland Reborn follow for wipes?

The next wipe for Wasteland Reborn is an estimate based on weekly: 7 days after its last wipe. The server is due to wipe on Friday 30 October at 19:18 UTC. The current world has been running for 103 days 23 hours. According to its tags, the server wipes on a weekly schedule.

Population

A.6How does Wasteland Reborn compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Wasteland Reborn at #15,310, within the top 69% of ranked servers.

A.7What is the population level of Wasteland Reborn?

At this moment 0 players are on Wasteland Reborn, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on Wasteland Reborn?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs157450 (Build): The game build is 157450; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Wasteland Reborn publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Wasteland Reborn be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Wasteland Reborn fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Which settings and rules are in force on Wasteland Reborn?

The name of Wasteland Reborn states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Wasteland Reborn?

Size 4,500 and seed 123456 define the procedural, game-generated map on Wasteland Reborn. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Wasteland Reborn?

Press F1 inside Rust to open the console and enter client.connect 135.148.137.122:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2631,^w,gmrust,cs157450,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2631Protocol. The game protocol is 2631; your client must match it to join.
cs157450Build. The game build is 157450.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.