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LoneRust Test Server

Rust Statistics

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Online · checked 9m ago · 135.148.137.125:28515

Abstract

We describe the public Rust server LoneRust Test Server, reached at 135.148.137.125:28515 and hosted in NA. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,270 of all servers, the top 69%, and #1491 in NA. It last wiped 9d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,270top 69%; #1491 in NA
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608006:0015:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
Wipe-day peak0players, last three wipes
Wed 21 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 03:339d ago 1 – running 0
Fri 16 Oct, 05:3213d ago 0 – 4.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of LoneRust Test Server
Figure 5: The map: LR - 2x Actual One Grid, size 1000, seed 1337.
Table 4: The server's published settings.
Address135.148.137.125:28515
RegionNA
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 03:54 UTC
Hostname–
First seen13 Sep 2026
MapLR - 2x Actual One Grid
Size1000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average33/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average21/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on average62/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average4/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average8/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does LoneRust Test Server run?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 60. Buildings, deployables and all other world objects counted together reached a maximum of 5,534 entities. The peak memory usage was 2,660 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is LoneRust Test Server based?

The NA tag places LoneRust Test Server in North America, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 135.148.137.125:28515.

A.3What is the online status and reliability of LoneRust Test Server?

At the present moment, LoneRust Test Server is online. It last restarted around 7 days 10 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on LoneRust Test Server?

Rust network protocol 2634 and build 167781 is the version that LoneRust Test Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does LoneRust Test Server wipe?

The record of LoneRust Test Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 9 days 1 hours.

A.6What happens on LoneRust Test Server when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does LoneRust Test Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives LoneRust Test Server #15,270, in the top 69% of ranked servers and #1,491 in North America.

A.8How would you characterise the player activity on LoneRust Test Server?

At this moment 0 players are on LoneRust Test Server, which has 40 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.9What do the tags associated with LoneRust Test Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America, which LoneRust Test Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can LoneRust Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that LoneRust Test Server fits are: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does LoneRust Test Server operate?

No gather rate appears in the name of LoneRust Test Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on LoneRust Test Server?

The game generates LoneRust Test Server's procedural map at size 1,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is LR - 2x Actual One Grid.

Connection

A.13What is the process for joining LoneRust Test Server?

Enter client.connect 135.148.137.125:28515 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://lonerust.gg.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.