1000x | Cross Rust | Weekly
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 135.148.15.102:23565
Abstract
We describe the public Rust server 1000x | Cross Rust | Weekly, reached at 135.148.15.102:23565. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 22d ago.
Keywords1000x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 21:3822d ago | 1 | – | running | 0 |
| Mon 5 Oct, 22:4623d ago | 1 | – | 1 d | 0 |
| Mon 28 Sep, 01:1031d ago | 2 | halved by day 3 | 7.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.15.102:23565 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 21:45 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1218474365 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust gather rate filter [2], modded Rust servers listed live [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average | 3/50 |
| PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average | 4/250 |
| The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 2 on average | 3/50 |
| [US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average | 3/100 |
| Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average | 0/90 |
| [DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average | 4/16 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of 1000x | Cross Rust | Weekly smooth?
Over the past 48 hours, it ran at an average of 198 server fps, with a low of 120. Buildings, deployables and all other world objects counted together reached a maximum of 47,272 entities. Its highest memory usage was 3,820 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is 1000x | Cross Rust | Weekly based?
There is no region published for 1000x | Cross Rust | Weekly. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.148.15.102:23565 is its address.
A.3What is the reliability of 1000x | Cross Rust | Weekly, and is it online?
1000x | Cross Rust | Weekly is currently online. It last restarted around 2 days 7 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 28 September 2026 by Rust Statistics.
A.4What version of Rust is run on 1000x | Cross Rust | Weekly?
1000x | Cross Rust | Weekly is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does 1000x | Cross Rust | Weekly follow for wipes?
Prediction of the next wipe is impossible for 1000x | Cross Rust | Weekly, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 22 days 18 hours have passed since the current world was generated.
A.6What happens on 1000x | Cross Rust | Weekly when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.
Player count
A.7What position does 1000x | Cross Rust | Weekly occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts 1000x | Cross Rust | Weekly at #15,341, within the top 69% of ranked servers.
A.8What is the population level of 1000x | Cross Rust | Weekly?
On 1000x | Cross Rust | Weekly, 0 of the 40 slots are occupied at present. The mean population for the last seven days is 0.
Tags and filters
A.9How should the tags on 1000x | Cross Rust | Weekly be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags 1000x | Cross Rust | Weekly publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can 1000x | Cross Rust | Weekly be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 1000x | Cross Rust | Weekly: Rust servers with a gather rate above 10x and Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Settings and map
A.11Which settings and rules are in force on 1000x | Cross Rust | Weekly?
The rate for gathering on 1000x | Cross Rust | Weekly is 1000x, according to its name. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.
A.12On which map does 1000x | Cross Rust | Weekly take place?
Generated by the game from seed 1218474365, the procedural map on 1000x | Cross Rust | Weekly measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to 1000x | Cross Rust | Weekly?
Press F1 inside Rust to open the console and enter client.connect 135.148.15.102:23565. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust gather rate filter. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.