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Sloth's Private Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 135.148.15.13:28015

Abstract

We describe the public Rust server Sloth's Private Rust Server, reached at 135.148.15.13:28015. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,676 of all servers, the top 25%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 2
Rank2#5,676top 25%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040004:0013:0022:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Sloth's Private Rust Server
Figure 4: The map: Procedural Map, size 3000, seed 2146460345. Open on RustMaps.
Table 3: The server's published settings.
Address135.148.15.13:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 22:35 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size3000
Seed2146460345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average19/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Sloth's Private Rust Server smooth?

Its average server fps over the last 48 hours was 198, with a minimum of 76. The highest number of entities it carried was 55,903, comprising buildings, deployables and all other objects. Its highest memory usage was 3,774 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Sloth's Private Rust Server?

A region is not published by Sloth's Private Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.148.15.13:28015 is its address.

A.3What is the online status and reliability of Sloth's Private Rust Server?

Sloth's Private Rust Server is online at this time. The uptime it reports indicates a restart about 25 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 10 October 2026.

A.4What version of Rust is run on Sloth's Private Rust Server?

The version of Rust on Sloth's Private Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Sloth's Private Rust Server follow for wipes?

There are not yet enough recorded wipes for Sloth's Private Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 18 days 4 hours.

Player count

A.6What is the rank of Sloth's Private Rust Server among Rust servers?

Ranked by player hours across seven days, Sloth's Private Rust Server holds #5,676, in the top 25% of all ranked servers.

A.7How would you characterise the player activity on Sloth's Private Rust Server?

The current population of Sloth's Private Rust Server is 0, drawn from 40 slots. Averaged over the last seven days: 0 players; the same period peaks at 3. The busiest hour of the last 48 is 23:00 UTC, averaging 2 players.

Tags, lists

A.8What do the tags associated with Sloth's Private Rust Server signify?

Tags from Sloth's Private Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Sloth's Private Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Sloth's Private Rust Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Sloth's Private Rust Server operate?

Its name carries no gather rate for Sloth's Private Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Sloth's Private Rust Server?

Generated by the game from seed 2146460345, the procedural map on Sloth's Private Rust Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to Sloth's Private Rust Server?

Enter client.connect 135.148.15.13:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/HG5PmRCXd3.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.