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The Boy's Server

Rust Statistics

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Online · checked 9m ago · 135.148.15.143:28742

Abstract

We describe the public Rust server The Boy's Server, reached at 135.148.15.143:28742. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,026 of all servers, the top 58%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,026top 58%
Last wipe11d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 14:2811d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Boy's Server
Figure 5: The map: Procedural Map, size 3700, seed 524432280. Open on RustMaps.
Table 4: The server's published settings.
Address135.148.15.143:28742
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 14:28 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3700
Seed524432280

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average120/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does The Boy's Server perform well?

Its average server fps over the last 48 hours was 151, with a minimum of 114. The highest number of entities it carried was 75,926, comprising buildings, deployables and all other objects. Its highest memory usage was 3,735 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is The Boy's Server based?

No region is published by The Boy's Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.148.15.143:28742 is its address.

A.3What is the online status and reliability of The Boy's Server?

The Boy's Server is currently online. Based on the uptime it reports, the last restart occurred about 4 hours ago. The server was up 84% of the time over the last 7 full days, 141 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on The Boy's Server?

The Boy's Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on The Boy's Server?

Too few wipes by The Boy's Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 11 days 4 hours have passed since the current world was generated.

A.6What happens on The Boy's Server when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began.

Population

A.7What is the rank of The Boy's Server among Rust servers?

Ranked by player hours across seven days, The Boy's Server holds #13,026, in the top 58% of all ranked servers.

A.8What is the population level of The Boy's Server?

On The Boy's Server, 0 of the 40 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What is the meaning of the tags on The Boy's Server?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags The Boy's Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can The Boy's Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include The Boy's Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on The Boy's Server?

The name of The Boy's Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for The Boy's Server?

Size 3,700 and seed 524432280 define the procedural, game-generated map on The Boy's Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to The Boy's Server?

Enter client.connect 135.148.15.143:28742 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.