A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 135.148.15.41:29339
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 135.148.15.41:29339. It is offline at the last check, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 1d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 12:031d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.15.41:29339 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 12:17 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live primitive server counts [2], unmodded rust community servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average | 17/400 |
| [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average | 22/400 |
| (TW)10.28 1600丨萌新優選EA · groups of 8+ · 1 on average | 0/40 |
| RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average | 1/50 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average | 13/100 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average | 7/120 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Shockbyte Rust Server smooth?
Over the past 48 hours, it ran at an average of 241 server fps, with a low of 238. The highest number of entities it carried was 9,333, comprising buildings, deployables and all other objects. Memory use peaked at 2,687 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.148.15.41:29339 is its address.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
At the present moment, A Shockbyte Rust Server is offline; it was last seen 32 hours ago. The uptime it reports indicates a restart about 2 minutes ago. The server was up 89% of the time over the last 4 full days, 85 of 96 hours. The first record of it by Rust Statistics dates to 23 October 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 32 hours ago.
Player count
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,323, in the top 69% of all ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
A Shockbyte Rust Server is not online now; 32 hours have passed since it was last seen. The seven-day average for this server is 0 players.
Tags and filters
A.8What is the meaning of the tags on A Shockbyte Rust Server?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmprimitive (Game mode): Guns are absent under primitive rules: bows, spears and melee only; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Primitive Rust servers and Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. primitive is the game mode here; guns are absent: bows, spears and melee only. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 135.148.15.41:29339. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmprimitive,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmprimitive | Game mode. Guns are absent under primitive rules: bows, spears and melee only. |
mp75 | Max players. The slot count is 75. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live primitive server counts. ruststatistics.org/top-primitive-rust-servers.
- [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.