Primitive Rust servers
ruststatistics.org · independent, not affiliated with Facepunch Studios
Live edition · 28 servers online · page 1 of 1
Abstract
This page lists every public Rust server currently reporting the Primitive game mode, ordered by population. "Primitive" is a game mode tag as the server declares it; the list does not confirm that firearms are disabled in play. Counts are a snapshot from the last refresh, not an average.
Keywordsrust servers live population wipe schedule server list
1Data
The sample is every public server that fits this list and is online at the latest count: 28 servers. Table 1 orders them by most players, fifty to a page; a column header that is a link reorders it. A single server is easier found in the full server list [6].
| Rank | Server | Players | Region | Group | Schedule | Tags | Last wipe | Next wipe |
|---|---|---|---|---|---|---|---|---|
| 644 | [US East] Facepunch Primitive 140.160.19.53:28016 | 17/400 | NA | monthly | 25d 23h | 9d 1hfw | ||
| 994 | [EU East] Facepunch Primitive 157.128.211.47:28016 | 16/400 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 735 | [EU] Facepunch Primitive 179.137.98.158:28016 | 12/400 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 1341 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|45.8.187.65:28889 | 7/120 | EU | biweekly | 11d 2h | 9d 1hfw | ||
| 1229 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe82.153.70.71:28017 | 6/100 | EU | duo | monthly | 25d 23h | 9d 1hfw | |
| 1462 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|162.222.16.247:28889 | 3/120 | NA | biweekly | 11d 2h | 9d 1hfw | ||
| 3646 | [EU] FireRust Primitive|Wiped 1/10162.55.236.48:28058 | 3/200 | EU | monthly | 25d 22h | 9d 1hfw | ||
| 3422 | RustForNoobs.com Primitive | Bow / Melee | Medieval64.40.8.62:28020 | 2/50 | NA | biweekly | 4d 6h | 9d 1hfw | ||
| 2710 | [EU] Facepunch Staging Primitive Small79.137.98.21:28016 | 2/250 | EU | monthly | 33d 5h | 9d 1hfw | ||
| 5320 | [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More157.90.108.142:28017 | 1/100 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 3886 | Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1162.19.94.126:28017 | 1/100 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 2718 | Iron Haven Medieval66.51.99.71:28006 | 1/75 | NA | monthly | 25d 22h | 9d 1hfw | ||
| 15366 | [EU] At Peace in the Wild88.211.219.171:28015 | 1/50 | EU | monthly | 1h | 9d 1hfw | ||
| 15366 | [JP][PvPvE][ボス] ノエルサーバー162.43.20.132:29015 | 0/30 | EA | trio | 22d 10h | – | ||
| 6262 | [RU] Friendly Rust – Vanilla Primitive | 1x1 Русский46.8.18.33:26017 | 0/100 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 12784 | LinuxGSM85.199.68.165:28017 | 0/13 | monthly | 12d 22h | 9d 1hfw | |||
| 8998 | Hosted by SurvivalHost.ORG185.189.255.245:35710 | 0/50 | monthly | 2d 7h | 9d 1hfw | |||
| 5039 | Fox PvE |Primitive Mod|Easy NPC| FR|PT|ES|EU170.39.216.129:3392 | 0/60 | EU | monthly | 3d 5h | 9d 1hfw | ||
| 8087 | Friendly Rust – Vanilla Primitive | 1x1 No Mods162.19.94.126:26017 | 0/100 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 6512 | ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP168.100.161.97:28166 | 0/10 | EU | monthly | 25d 18h | 9d 1hfw | ||
| 4297 | [RU] Friendly Rust – No Raid Primitive PvE|1x1 Русский46.8.18.33:28017 | 0/100 | EU | monthly | 25d 23h | 9d 1hfw | ||
| 7653 | [FIN] Hyvinkaa Primitive Survival80.221.187.0:28117 | 0/50 | EU | monthly | 24d 9h | 9d 1hfw | ||
| 6778 | [EU] Rusty Hedgehogs Primitive81.230.17.61:28019 | 0/100 | EU | duo | monthly | 25d 21h | 9d 1hfw | |
| 7247 | Rusty Goats | Primitive | No BP Wipe | Solo/Duo/Trio66.51.99.163:28005 | 0/40 | NA | trio | monthly | 24d 23h | 9d 1hfw | |
| 10564 | [EU] Midlands Primitive pvp64.40.9.169:31016 | 0/200 | EU | 25d 22h | 9d 1hfw | |||
| 3979 | Underdog's Primitive | Night Zombies | Monthly | Noob Friendly24.97.153.5:28117 | 0/50 | NA | monthly | 16d 1h | 9d 1hfw | ||
| 15366 | СИБИРЬ ПРИМИТИВ #1185.189.255.28:35510 | 0/100 | EU | 13d 3h | – | |||
| 15366 | JoJos Wonderland104.4.53.1:28022 | 0/10 | 13d 22h | – |
Players: on the server now, + the queue, / the limit; the bar is how full it is, hatched above 92%. Last wipe: how long ago the current map went up. Next wipe: an estimate (hover it for the reason), ~ where it is inferred; fw is the force wipe.
2Discussion
What the numbers are. Player count is the number connected at the most recent refresh, taken from the server's public query response. Refresh interval is five minutes, so a row can change between your load and the next. Wipe dates are the last claim a server made publicly and, where shown, the next estimate; a figure in the wipe column without a history behind it is a claim, not a measurement.
Limits. The Primitive set is small, and small samples move sharply: an empty row this hour may hold players this evening. Region is inferred from the server address and is not reported by the server itself. A server with no recent response is excluded, so servers that are down for maintenance will not appear.
3More about these servers
Use the Rank column for this set rather than the live count. Rank is computed over a longer window than a single refresh, so it resists the swings a small population produces. Sort by Last wipe if you want a fresh start; sort by Name if you are looking for a particular community.
If you want the same data with filters for region, group limit and wipe schedule, the full server directory holds every public server, not only this mode. For the monthly reset that applies across servers, see the force wipe countdown in your own time zone. Definitions and methodology are set out on the about page.
Appendix AQuestions
A.1What counts as a primitive Rust server here?
A server is listed if its public query response reports the Primitive game mode and it answered at the last refresh. This site records what the server declares and does not verify in play that guns are disabled. A server claiming the tag without running it would still appear.
A.2How often is the population updated?
Every five minutes, for every public server on the site. Each figure is the count at that refresh, so it is a point measurement rather than an average over the day. For a longer view of activity, use the population history on an individual server page.
A.3Why do so few primitive servers appear?
The mode is a small share of public Rust servers, and of that share many sit empty for much of the day. Only servers that responded at the last refresh are shown, so the figure changes between visits. A small total is expected, not a sign the list is incomplete.
A.4How are these servers ordered?
By current player count, highest first. On a set this small the order can change from one refresh to the next. The Rank column uses a longer window and is the steadier signal of which servers hold a regular population.
References
- [1]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [2]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [3]Rust Statistics. Facepunch official servers. ruststatistics.org/top-official-rust-servers.
- [4]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [5]Rust Statistics. When is the next force wipe. ruststatistics.org/rust-force-wipe-countdown.
- [6]Rust Statistics. The full Rust server list. ruststatistics.org/rust-server-directory.