Iron Haven Medieval
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 66.51.99.71:28005
Abstract
We describe the public Rust server Iron Haven Medieval, reached at 66.51.99.71:28005 and hosted in NA. At the last check it held 5 of 75 places, against a seven-day mean of 1 and a peak of 51. It ranks #2,614 of all servers, the top 12%, and #425 in NA. It last wiped 1d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers, the top 23% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.4 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 10 | players, last three wipes |
| Crowd held | 0% | else halves by day 9 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 16h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 16h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 13:0013h ago | – | – | running | 2 |
| Wed 28 Oct, 02:131d ago | – | – | – | 0 |
| Thu 1 Oct, 17:07fw27d ago | 10 | halved by day 9 | 26.4 d | 6 |
| Thu 1 Oct, 08:1427d ago | 10 | – | 0.4 d | 3 |
| Wed 30 Sep, 21:3128d ago | 10 | – | 0.4 d | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.71:28005 |
|---|---|
| Region | NA |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 02:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3200 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust servers listed live [3], bows and melee servers [4], pve servers by play style [5] and servers wiping soon [6].
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Iron Haven Medieval run?
Over the past 48 hours, it ran at an average of 32 server fps, with a low of 5. Its entity count reached a maximum of 207,494, including buildings, deployables and all other world objects. The peak memory usage was 4,576 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Iron Haven Medieval have?
In North America, according to its own listing, Iron Haven Medieval appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.99.71:28005 is its address.
A.3How reliable is Iron Haven Medieval, and is it currently online?
Iron Haven Medieval is online at this time. Based on the uptime it reports, the last restart occurred about 11 hours ago. Its uptime over the last full days (7 days) was 96%, with 162 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Iron Haven Medieval?
The version of Rust on Iron Haven Medieval is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on Iron Haven Medieval?
Once a month, Iron Haven Medieval wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 24 hours. A monthly wipe schedule is stated in the server's tags.
A.6What happens on Iron Haven Medieval when wipe day arrives?
Recent wipes saw an average peak of 10 players. The peak on the latest wipe came 9 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 9.
Player count
A.7What position does Iron Haven Medieval occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Iron Haven Medieval #2,614, in the top 12% of ranked servers and #425 in North America.
A.8How would you characterise the player activity on Iron Haven Medieval?
At this moment 5 players are on Iron Haven Medieval, which has 75 slots in total. Over the last week the count averages 1 players and reaches 5 at its height. Of the last 48 hours, the peak hour falls at 01:00 UTC, with an average of 7 players.
Tags, lists
A.9What do the tags associated with Iron Haven Medieval signify?
Tags from Iron Haven Medieval, read by the game's server browser, are gmprimitive (Game mode): Guns are absent under primitive rules: bows, spears and melee only; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Iron Haven Medieval be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Iron Haven Medieval fits are: Modded Rust servers, Primitive Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Settings and map
A.11What are the settings and rules that govern Iron Haven Medieval?
No gather rate appears in the name of Iron Haven Medieval. At 8 players, the group limit equals the game's default. Listed as primitive, the game mode is bows, spears and melee replace guns. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.12On which map does Iron Haven Medieval take place?
Size 3,200 and seed 1337 define the procedural, game-generated map on Iron Haven Medieval. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
How to join
A.13How do you connect to Iron Haven Medieval?
Enter client.connect 66.51.99.71:28005 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/h3mVNd4z3J.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmprimitive | Game mode. Guns are absent under primitive rules: bows, spears and melee only. |
mp75 | Max players. The slot count is 75. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Bows and melee servers. ruststatistics.org/top-primitive-rust-servers.
- [5]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.