Rust StatisticsWorking papers on every public Rust server · 31,668 players now

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 157.90.108.142:28015

Abstract

We describe the public Rust server [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, reached at 157.90.108.142:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,186 of all servers, the top 32%, and #2007 in EU. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,186top 32%; #2007 in EU
Last wipe27d agomonthly schedule
Next wipe37d 13hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040006:0015:0000:0009:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 32% of all ranked servers, the top 69% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 13hforce wipefw
Thu 3 Dec, 19:0035d 13hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:03fw27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
Figure 5: The map: Custom Map, size 5400, seed 1216820474.
Table 5: The server's published settings.
Address157.90.108.142:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:03 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5400
Seed1216820474
Custom mapdownload

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded Rust population table [3], primitive rust servers [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average7/400
[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 8 on average3/400
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average0/100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average5/120
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0/50
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average5/120

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More perform well?

Over the past 48 hours, it ran at an average of 234 server fps, with a low of 183. The highest number of entities it carried was 162,802, comprising buildings, deployables and all other objects. Memory use peaked at 4,365 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More have?

Europe is where [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.90.108.142:28015 is its address.

A.3How reliable is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, and is it currently online?

[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is currently online. Based on the uptime it reports, the last restart occurred about 6 days 10 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

The version of Rust on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

Once a month, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 11 hours ago. The tags show that the server wipes monthly.

A.6How would you describe wipe day on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 39 hours after it began.

Population

A.7What position does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More occupy in the ranking of Rust servers?

On player hours over seven days [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is #7,186, within the top 32% of all ranked servers; within Europe it is #2,007.

A.8How would you characterise the player activity on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

At this moment 0 players are on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, which has 100 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. The busiest hour of the last 48 is 10:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More be interpreted?

Tags from [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, read by the game's server browser, are gmprimitive (Game mode): Primitive: bows, spears and melee, and no guns; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region it appears under in the server browser; rustmaps (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Primitive Rust servers are the Rust Statistics lists that [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More operate?

Its name carries no gather rate for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. At 8 players, the group limit equals the game's default. The mode is primitive, which means melee, bows and spears, with no guns. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More take place?

At 5,400, the map on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More is custom; the file is published, so this page offers it for download.

Connection

A.13What is the process for joining [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?

Enter client.connect 157.90.108.142:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://projectbackend.com/medievalrust/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmprimitive,cs168909,ts8,rustmaps.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmprimitiveGame mode. Primitive: bows, spears and melee, and no guns.
mp100Max players. It offers 100 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. Europe is the region it appears under in the server browser.
Other
rustmapsCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to the Project Backend Medieval Rust We aimed to design exactly what is sounds like: Rust but in the late 15th century Some of the altered ascpects: No Firearms more advanced then the eoka Fully modified gernerated map including all new monuments No tech tree / Random research No wall / roof / foundation upgrades beyond stone with rebalanced raiding, in-game earned offline portection Low Upkeep: When building larger castles cost increases significantly less then vanilla Weapons can be upgraded in various aspects and ways equaly possible for pvp and pve player Special mentions: Command & GUI less gameplay - all our changes and systems can be used without any commands. Anything that requires player inputs is integrated just like we imagine it would be in vanilla rust This server is work in progress. Everthing included is ready to use, but it is not yet feature complete.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Primitive rust servers. ruststatistics.org/top-primitive-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.