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[US] Scrap Kings 2x | BiWeekly | Quad

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Online · checked 11m ago · 135.148.150.139:60403

Abstract

We describe the public Rust server [US] Scrap Kings 2x | BiWeekly | Quad, reached at 135.148.150.139:60403. At the last check it held 0 of 250 places, against a seven-day mean of 01. It ranks #15,261 of all servers, the top 69%. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Saturday 31 October, 04:13 UTC, its biweekly schedule tag.

Keywords2x gather biweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,261top 69%
Last wipe27d agobiweekly schedule
Next wipe319hSat 31 Oct, 04:13 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123409:0019:0004:0013:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0019:0004:0013:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Saturday 31 October, 04:13 UTC, in 19h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sat 31 Oct, 04:1319hits own schedule
Thu 5 Nov, 19:006d 10hforce wipefw
Sat 14 Nov, 04:1314d 19hits own schedule
Sat 28 Nov, 04:1328d 19hits own schedule
Thu 3 Dec, 19:0034d 10hforce wipefw
Sat 12 Dec, 04:1342d 19hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 04:1327d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Scrap Kings 2x | BiWeekly | Quad
Figure 5: The map: Procedural Map, size 2500, seed 1. Open on RustMaps.
Table 5: The server's published settings.
Address135.148.150.139:60403
Region–
Max players250
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Oct 2026, 04:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], double gather rust servers [3], modded server list with rates [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 45 on average278/350
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 3 on average3/75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPEDNA · groups of 8+ · 2x · biweekly · 2 on average2/100
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 337 on average85/100
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 149 on average70/200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 131 on average53/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does [US] Scrap Kings 2x | BiWeekly | Quad run?

Over the past 48 hours, it ran at an average of 229 server fps, with a low of 131. The highest number of entities it carried was 30,891, comprising buildings, deployables and all other objects. Its highest memory usage was 1,468 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is [US] Scrap Kings 2x | BiWeekly | Quad based?

No region tag is published by [US] Scrap Kings 2x | BiWeekly | Quad, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 135.148.150.139:60403 is its address.

A.3What is the reliability of [US] Scrap Kings 2x | BiWeekly | Quad, and is it online?

[US] Scrap Kings 2x | BiWeekly | Quad is currently online. It last restarted around 2 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on [US] Scrap Kings 2x | BiWeekly | Quad?

Rust network protocol 2635 and build 168909 is the version that [US] Scrap Kings 2x | BiWeekly | Quad runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does [US] Scrap Kings 2x | BiWeekly | Quad wipe?

The record of [US] Scrap Kings 2x | BiWeekly | Quad's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Saturday 31 October at 04:13 UTC the next wipe is expected. The current world has been running for 27 days 4 hours. Wipes every two weeks are published in the tags.

A.6What characterises wipe day on [US] Scrap Kings 2x | BiWeekly | Quad?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 4 hours after the latest wipe.

Player count

A.7How does [US] Scrap Kings 2x | BiWeekly | Quad compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [US] Scrap Kings 2x | BiWeekly | Quad at #15,261, within the top 69% of ranked servers.

A.8What is the population level of [US] Scrap Kings 2x | BiWeekly | Quad?

On [US] Scrap Kings 2x | BiWeekly | Quad, 0 of the 250 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.9What do the tags associated with [US] Scrap Kings 2x | BiWeekly | Quad signify?

gmvanilla (Game mode): Survival on vanilla rules; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags [US] Scrap Kings 2x | BiWeekly | Quad publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [US] Scrap Kings 2x | BiWeekly | Quad be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate, Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Scrap Kings 2x | BiWeekly | Quad fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Rules, settings, map

A.11Under what rules and settings does [US] Scrap Kings 2x | BiWeekly | Quad operate?

At 2x gather, [US] Scrap Kings 2x | BiWeekly | Quad states its rate in the server name itself. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.12On which map does [US] Scrap Kings 2x | BiWeekly | Quad take place?

Generated by the game from seed 1, the procedural map on [US] Scrap Kings 2x | BiWeekly | Quad measures 2,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining [US] Scrap Kings 2x | BiWeekly | Quad?

Press F1 inside Rust to open the console and enter client.connect 135.148.150.139:60403. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp250Max players. 250 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.