Stumpy's development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 135.148.150.49:60409
Abstract
We describe the public Rust server Stumpy's development, reached at 135.148.150.49:60409. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,193 of all servers, the top 50%. It last wiped 10d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 01:2310d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.150.49:60409 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Oct 2026, 01:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust build and creative servers [3], live roleplay population [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 61/100 |
| Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average | 3/100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average | 5/200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average | 9/50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average | 9/40 |
| [EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average | 4/35 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Stumpy's development perform well?
The server fps averaged 212 over the last 48 hours, never dropping below 127. Its entity count reached a maximum of 48,806, including buildings, deployables and all other world objects. The peak memory usage was 2,287 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Stumpy's development have?
There is no region published for Stumpy's development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 135.148.150.49:60409.
A.3What is the reliability of Stumpy's development, and is it online?
Stumpy's development is online at this time. The uptime it reports indicates a restart about 2 days 15 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Stumpy's development?
Stumpy's development is running Rust network protocol 2635 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does Stumpy's development follow for wipes?
Once a month, Stumpy's development wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 10 days 12 hours. According to its tags, wipes happen once a month.
A.6What happens on Stumpy's development when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 3 hours after it began.
Player count
A.7What is the rank of Stumpy's development among Rust servers?
The seven-day player-hours ranking puts Stumpy's development at #11,193, within the top 50% of ranked servers.
A.8How would you characterise the player activity on Stumpy's development?
On Stumpy's development, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags and filters
A.9What do the tags associated with Stumpy's development signify?
Tags from Stumpy's development, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^r (Roleplay): This server is for roleplay; ^k (Build server): For practising bases and designing them; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Stumpy's development be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Stumpy's development: Modded Rust servers, Build and creative servers in Rust and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and map
A.11What are the settings and rules that govern Stumpy's development?
The name of Stumpy's development states no gather rate. At 8 players, the group limit equals the game's default. Listed as build & creative, the game mode is no gathering: sandbox building only. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does Stumpy's development take place?
Generated by the game from seed 1337, the procedural map on Stumpy's development measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to Stumpy's development?
Press F1 inside Rust to open the console and enter client.connect 135.148.150.49:60409. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
^k | Build server. For practising bases and designing them. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.