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Stumpy's development

Rust Statistics

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Online · checked 12m ago · 135.148.150.49:60409

Abstract

We describe the public Rust server Stumpy's development, reached at 135.148.150.49:60409. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,193 of all servers, the top 50%. It last wiped 10d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,193top 50%
Last wipe10d agomonthly schedule
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 01:2310d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Stumpy's development
Figure 5: The map: Procedural Map, size 3000, seed 1337. Open on RustMaps.
Table 5: The server's published settings.
Address135.148.150.49:60409
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe19 Oct 2026, 01:23 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust build and creative servers [3], live roleplay population [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average61/100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average3/100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average5/200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9/50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average9/40
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average4/35

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Stumpy's development perform well?

The server fps averaged 212 over the last 48 hours, never dropping below 127. Its entity count reached a maximum of 48,806, including buildings, deployables and all other world objects. The peak memory usage was 2,287 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Stumpy's development have?

There is no region published for Stumpy's development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 135.148.150.49:60409.

A.3What is the reliability of Stumpy's development, and is it online?

Stumpy's development is online at this time. The uptime it reports indicates a restart about 2 days 15 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Stumpy's development?

Stumpy's development is running Rust network protocol 2635 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Stumpy's development follow for wipes?

Once a month, Stumpy's development wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 10 days 12 hours. According to its tags, wipes happen once a month.

A.6What happens on Stumpy's development when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 3 hours after it began.

Player count

A.7What is the rank of Stumpy's development among Rust servers?

The seven-day player-hours ranking puts Stumpy's development at #11,193, within the top 50% of ranked servers.

A.8How would you characterise the player activity on Stumpy's development?

On Stumpy's development, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.9What do the tags associated with Stumpy's development signify?

Tags from Stumpy's development, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^r (Roleplay): This server is for roleplay; ^k (Build server): For practising bases and designing them; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Stumpy's development be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Stumpy's development: Modded Rust servers, Build and creative servers in Rust and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern Stumpy's development?

The name of Stumpy's development states no gather rate. At 8 players, the group limit equals the game's default. Listed as build & creative, the game mode is no gathering: sandbox building only. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does Stumpy's development take place?

Generated by the game from seed 1337, the procedural map on Stumpy's development measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to Stumpy's development?

Press F1 inside Rust to open the console and enter client.connect 135.148.150.49:60409. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^rRoleplay. This server is for roleplay.
^kBuild server. For practising bases and designing them.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.