Ding Dong's Playground
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 135.148.252.154:24690
Abstract
We describe the public Rust server Ding Dong's Playground, reached at 135.148.252.154:24690. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,655 of all servers, the top 25%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 50% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 23:1126d ago | 2 | – | running | 0 |
| Mon 28 Sep, 22:3230d ago | 2 | halved by day 3 | 4 d | 0 |
| Sat 26 Sep, 22:5232d ago | 3 | held half | 2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 135.148.252.154:24690 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 23:11 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1614537442 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 99/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 118/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 44/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Ding Dong's Playground perform well?
Over the past 48 hours, it ran at an average of 186 server fps, with a low of 134. Buildings, deployables and all other world objects counted together reached a maximum of 52,886 entities. The peak memory usage was 3,448 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Ding Dong's Playground have?
There is no region published for Ding Dong's Playground. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 135.148.252.154:24690 is its address.
A.3What is the online status and reliability of Ding Dong's Playground?
At the present moment, Ding Dong's Playground is online. Based on the uptime it reports, the last restart occurred about 8 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 26 September 2026.
A.4What version of Rust is run on Ding Dong's Playground?
The version of Rust on Ding Dong's Playground is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does Ding Dong's Playground wipe?
Prediction of the next wipe is impossible for Ding Dong's Playground, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 8 hours.
A.6What happens on Ding Dong's Playground when wipe day arrives?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 25 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 3.
Player count
A.7How does Ding Dong's Playground compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Ding Dong's Playground holds #5,655, in the top 25% of all ranked servers.
A.8How would you characterise the player activity on Ding Dong's Playground?
The current population of Ding Dong's Playground is 0, drawn from 40 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 2 players, 17:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on Ding Dong's Playground?
gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Ding Dong's Playground publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Ding Dong's Playground be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Ding Dong's Playground fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on Ding Dong's Playground?
Its name carries no gather rate for Ding Dong's Playground. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Ding Dong's Playground?
The game generates Ding Dong's Playground's procedural map at size 3,000, from seed 1614537442. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to Ding Dong's Playground?
Enter client.connect 135.148.252.154:24690 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.