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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 135.148.40.227:28015

Abstract

We describe the public Rust server A Rust Server, reached at 135.148.40.227:28015. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 31. It ranks #5,749 of all servers, the top 26%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#5,749top 26%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304023:0008:0017:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 01:1526d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 4: The server's published settings.
Address135.148.40.227:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:15 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average89/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average77/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Rust Server perform well?

Its average server fps over the last 48 hours was 29, with a minimum of 4. The highest number of entities it carried was 134,804, comprising buildings, deployables and all other objects. Memory use peaked at 3,824 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does A Rust Server have?

There is no region published for A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 135.148.40.227:28015.

A.3What is the online status and reliability of A Rust Server?

At the present moment, A Rust Server is online. The uptime it reports indicates a restart about 8 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does A Rust Server wipe?

The record of A Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 21 hours.

A.6How would you describe wipe day on A Rust Server?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 33 hours after the latest wipe.

Player count

A.7What is the rank of A Rust Server among Rust servers?

The seven-day player-hours ranking puts A Rust Server at #5,749, within the top 26% of ranked servers.

A.8What is the population level of A Rust Server?

At this moment, the player count on A Rust Server stands at 0. Over the last week the count averages 0 players and reaches 3 at its height. The busiest hour of the last 48 is 15:00 UTC, averaging 2 players.

Tags, lists

A.9What is the meaning of the tags on A Rust Server?

gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags A Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Rust Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does A Rust Server operate?

No gather rate appears in the name of A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.

A.12On which map does A Rust Server take place?

Size 4,500 and seed 1337 define the procedural, game-generated map on A Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.13What steps are required to join A Rust Server?

Enter client.connect 135.148.40.227:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. The slot count is 0.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

now without ai slop, no ip logging, not exposed to public bm server listing, and no eac wooo (fuh michael samsung)

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.