Private!
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 136.243.135.46:28070
Abstract
We describe the public Rust server Private!, reached at 136.243.135.46:28070 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,444 of all servers, the top 25%, and #1781 in EU. It last wiped 3d ago on a published monthly schedule; the next wipe is expected Friday 30 October, 16:50 UTC, every 3 days 1 hours.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers, the top 61% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Friday 30 October, 16:50 UTC, in 2d 19h. Every 3 days 1 hours (medium confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.1 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 33% | else halves by day 1.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 16:50 | 2d 19h | its own schedule |
| Mon 2 Nov, 18:18 | 5d 21h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 21h | force wipefw |
| Sun 8 Nov, 21:13 | 12d 0h | its own schedule |
| Wed 11 Nov, 22:41 | 15d 1h | its own schedule |
| Sun 15 Nov, 00:08 | 18d 2h | its own schedule |
| Wed 18 Nov, 01:36 | 21d 4h | its own schedule |
| Sat 21 Nov, 03:03 | 24d 5h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 13:553d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:496d ago | 2 | held half | 3.1 d | 0 |
| Sun 18 Oct, 14:109d ago | 2 | halved by day 1 | 2.9 d | 1 |
| Thu 15 Oct, 12:4312d ago | 3 | halved by day 2 | 3.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.243.135.46:28070 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Oct 2026, 13:55 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 260308643 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded Rust population table [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 147/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 45/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average | 22/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average | 9/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 58 on average | 198/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 56 on average | 331/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Private! perform well?
Over the past 48 hours, it ran at an average of 6 server fps, with a low of 5. The highest number of entities it carried was 66,001, comprising buildings, deployables and all other objects. Memory use peaked at 2,891 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Private!?
Europe is where Private! lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 136.243.135.46:28070 is its address.
A.3What is the online status and reliability of Private!?
Private! is currently online. It last restarted around 3 days 5 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 15 October 2026.
A.4What is the Rust version for Private!?
Private! is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Private! wipe?
The interval between recent wipes at Private! has been about 3.1 days. On Friday 30 October at 16:50 UTC the next wipe is expected. The world currently in use was created 3 days 7 hours ago. A monthly wipe schedule is stated in the server's tags.
A.6What happens on Private! when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. If not, the population dropped below half by day 1.5.
Population
A.7What is the rank of Private! among Rust servers?
On player hours over seven days Private! is #5,444, within the top 25% of all ranked servers; within Europe it is #1,781.
A.8How would you characterise the player activity on Private!?
On Private!, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 1 players, 22:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What do the tags associated with Private! signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): Europe is the region it appears under in the server browser, which Private! publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Private! be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Private!: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.11Under what rules and settings does Private! operate?
The name of Private! states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Private!?
Size 3,500 and seed 260308643 define the procedural, game-generated map on Private!. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining Private!?
Enter client.connect 136.243.135.46:28070 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.