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TDL Staging Server

Rust Statistics

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Online · checked 7m ago · 136.243.50.209:28025

Abstract

We describe the public Rust server TDL Staging Server, reached at 136.243.50.209:28025. At the last check it held 0 of 5 places, against a seven-day mean of 01. It ranks #15,425 of all servers, the top 69%. It last wiped 5d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,425top 69%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0009:0018:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0009:0018:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct14 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.9 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 1
Thu 22 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 11:475d ago 0 – running 0
Sun 4 Oct, 09:5723d ago 1 halved by day 1 18.1 d 0
Thu 1 Oct, 13:2126d ago 1 held half 2.9 d 0
Wed 30 Sep, 15:5727d ago 1 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TDL Staging Server
Figure 5: The map: Billy Joe's Custom Map, size 5500, seed 1337.
Table 4: The server's published settings.
Address136.243.50.209:28025
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 11:47 UTC
Hostname–
First seen28 Sep 2026
MapBilly Joe's Custom Map
Size5500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average42/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average23/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does TDL Staging Server run?

The server fps averaged 90 over the last 48 hours, never dropping below 30. The highest number of entities it carried was 140,000, comprising buildings, deployables and all other objects. The peak memory usage was 7,180 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is TDL Staging Server based?

A region is not published by TDL Staging Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 136.243.50.209:28025.

A.3What is the reliability of TDL Staging Server, and is it online?

At the present moment, TDL Staging Server is online. It last restarted around 8 hours ago, according to its reported uptime. The server was up 79% of the time over the last 7 full days, 132 of 168 hours. Its first appearance in Rust Statistics's records is 28 September 2026.

A.4What version of Rust is run on TDL Staging Server?

Rust network protocol 2635 and build 169387 is the version that TDL Staging Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does TDL Staging Server follow for wipes?

No next wipe can be predicted for TDL Staging Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 5 days 16 hours have passed since the current world was generated.

A.6What characterises wipe day on TDL Staging Server?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.7What is the rank of TDL Staging Server among Rust servers?

The seven-day player-hours ranking puts TDL Staging Server at #15,425, within the top 69% of ranked servers.

A.8What is the population level of TDL Staging Server?

On TDL Staging Server, 0 of the 5 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What do the tags associated with TDL Staging Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169387 (Build): Build 169387 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which TDL Staging Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can TDL Staging Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TDL Staging Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Under what rules and settings does TDL Staging Server operate?

Its name carries no gather rate for TDL Staging Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on TDL Staging Server?

Generated by the game from seed 1337, the procedural map on TDL Staging Server measures 5,500. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Billy Joe's Custom Map.

Connection

A.13What is the process for joining TDL Staging Server?

Press F1 inside Rust to open the console and enter client.connect 136.243.50.209:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs169387,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs169387Build. Build 169387 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.