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Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

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Online · checked 11m ago · 136.243.54.171:2355

Abstract

We describe the public Rust server Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, reached at 136.243.54.171:2355. At the last check it held 0 of 75 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,715 of all servers, the top 17%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 4
Rank2#3,715top 17%
Last wipe27d agomonthly schedule
Next wipe37d 9hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020010:0019:0004:0013:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 9hforce wipefw
Thu 3 Dec, 19:0035d 9hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:38fw27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE
Figure 5: The map: Custom Map, size 5000, seed 1337.
Table 5: The server's published settings.
Address136.243.54.171:2355
Region–
Max players75
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:38 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], pve server list [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average29/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average24/200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average32/100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average29/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average13/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?

Over the past 48 hours, it ran at an average of 86 server fps, with a low of 61. Buildings, deployables and all other world objects counted together reached a maximum of 164,597 entities. Memory use peaked at 4,935 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE based?

There is no region published for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 136.243.54.171:2355.

A.3What is the reliability of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, and is it online?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is online at this time. The uptime it reports indicates a restart about 23 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The only wipe for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 15 hours. According to its tags, wipes happen once a month.

A.6What characterises wipe day on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The average busiest point of recent wipes was 5 players. The peak on the latest wipe came 8 hours after it began.

Population

A.7What position does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE at #3,715, within the top 17% of ranked servers.

A.8At what level does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE operate in terms of players?

The current population of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is 0, drawn from 75 slots. Averaged over the last seven days: 1 players; the same period peaks at 4. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 3 players.

Tags and filters

A.9What do the tags associated with Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11What are the settings and rules that govern Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE states no gather rate. At 8 players, the group limit equals the game's default. pve is the game mode here; fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Size 5,000 and seed 1337 define the procedural, game-generated map on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.13How do you connect to Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Enter client.connect 136.243.54.171:2355 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. The slot count is 75.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome To Wasteland Wanderer's PVE! This server Is Mostly A 2x Server With Extra Loot When Doing Events. You Also Get To Choose To Either Play NORMAL PVE Or You Can Choose BLOOD MOON HORDE (Which Is Similar To 7 Days To Die) We Also Have EVOLVED Weapons To Make Life A Little Easier When Farming Events.... EVENTS: Raidable Bases Bradley/Heli Dungeons Oil Rigs Missile Silo Water Treatment Harbour Launch And Much More

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.