rustHaltAus [whitelist]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 136.243.60.212:28080
Abstract
We describe the public Rust server rustHaltAus [whitelist], reached at 136.243.60.212:28080. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #13,921 of all servers, the top 63%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 15:5925d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.243.60.212:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 15:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 367833367 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 143/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 180/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 79/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 37/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of rustHaltAus [whitelist] smooth?
The server fps averaged 107 over the last 48 hours, never dropping below 83. Buildings, deployables and all other world objects counted together reached a maximum of 121,378 entities. Its highest memory usage was 3,141 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is rustHaltAus [whitelist] based?
There is no region published for rustHaltAus [whitelist]. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 136.243.60.212:28080.
A.3How reliable is rustHaltAus [whitelist], and is it currently online?
rustHaltAus [whitelist] is currently online. The uptime it reports indicates a restart about 1 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on rustHaltAus [whitelist]?
Rust network protocol 2634 and build 166586 is the version that rustHaltAus [whitelist] runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on rustHaltAus [whitelist]?
The record of rustHaltAus [whitelist]'s wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 16 hours ago.
A.6How would you describe wipe day on rustHaltAus [whitelist]?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.7What position does rustHaltAus [whitelist] occupy in the ranking of Rust servers?
Ranked by player hours across seven days, rustHaltAus [whitelist] holds #13,921, in the top 63% of all ranked servers.
A.8What is the population level of rustHaltAus [whitelist]?
On rustHaltAus [whitelist], 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height.
Tags, lists
A.9What is the meaning of the tags on rustHaltAus [whitelist]?
Tags from rustHaltAus [whitelist], read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can rustHaltAus [whitelist] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that rustHaltAus [whitelist] fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on rustHaltAus [whitelist]?
The name of rustHaltAus [whitelist] states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does rustHaltAus [whitelist] take place?
Size 4,500 and seed 367833367 define the procedural, game-generated map on rustHaltAus [whitelist]. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join rustHaltAus [whitelist]?
Press F1 inside Rust to open the console and enter client.connect 136.243.60.212:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.