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RustAddicted.com TEST Server - AIM, FFA, BEDWARS

Rust Statistics

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Online · checked 12m ago · 136.243.74.233:28065

Abstract

We describe the public Rust server RustAddicted.com TEST Server - AIM, FFA, BEDWARS, reached at 136.243.74.233:28065. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 54d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123409:0018:0003:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020009:0018:0003:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Figure 4: The map: Custom Map, size 3500, seed 1337.
Table 3: The server's published settings.
Address136.243.74.233:28065
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 11:42 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], rust aim training servers [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average0/100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average4/10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average2/100
PVP Arena | Aimtraingroups of 8+ · 2 on average0/40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average6/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RustAddicted.com TEST Server - AIM, FFA, BEDWARS smooth?

The server fps averaged 115 over the last 48 hours, never dropping below 113. The highest number of entities it carried was 11,012, comprising buildings, deployables and all other objects. Its highest memory usage was 2,257 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is RustAddicted.com TEST Server - AIM, FFA, BEDWARS based?

There is no region published for RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 136.243.74.233:28065.

A.3What is the reliability of RustAddicted.com TEST Server - AIM, FFA, BEDWARS, and is it online?

RustAddicted.com TEST Server - AIM, FFA, BEDWARS is online at this time. The uptime it reports indicates a restart about 17 days 16 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

Rust network protocol 2633 and build 164530 is the version that RustAddicted.com TEST Server - AIM, FFA, BEDWARS runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does RustAddicted.com TEST Server - AIM, FFA, BEDWARS follow for wipes?

Too few wipes by RustAddicted.com TEST Server - AIM, FFA, BEDWARS have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 54 days 20 hours.

Player count

A.6What is the rank of RustAddicted.com TEST Server - AIM, FFA, BEDWARS among Rust servers?

Ranked by player hours across seven days, RustAddicted.com TEST Server - AIM, FFA, BEDWARS holds #15,338, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

The current population of RustAddicted.com TEST Server - AIM, FFA, BEDWARS is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which RustAddicted.com TEST Server - AIM, FFA, BEDWARS publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RustAddicted.com TEST Server - AIM, FFA, BEDWARS be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust aim training servers are the Rust Statistics lists that RustAddicted.com TEST Server - AIM, FFA, BEDWARS fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

The name of RustAddicted.com TEST Server - AIM, FFA, BEDWARS states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

Generated by the game from seed 1337, the procedural map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.12What is the process for joining RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

Enter client.connect 136.243.74.233:28065 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://rustaddicted.com.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. This server runs game build 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust aim training servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.