Private chill
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 136.243.90.97:28010
Abstract
We describe the public Rust server Private chill, reached at 136.243.90.97:28010 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%, and #2586 in EU. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsquad monthly wipes modded oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 88% in EU, and #626 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.6 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 5h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 5h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 18:1325d ago | 1 | – | running | 0 |
| Mon 28 Sep, 03:1830d ago | 1 | halved by day 1 | 4.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.243.90.97:28010 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 18:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1661511402 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average | 5/200 |
| [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 2 on average | 3/101 |
| Aqua Rust | Server has migratedEU · quad · monthly · 2 on average | 0/100 |
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 117 on average | 108/250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average | 205/300 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 11 on average | 4/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Private chill smooth?
The server fps averaged 5 over the last 48 hours, never dropping below 5. The highest number of entities it carried was 91,360, comprising buildings, deployables and all other objects. The peak memory usage was 3,700 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Private chill?
In Europe, according to its own listing, Private chill appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 136.243.90.97:28010.
A.3How reliable is Private chill, and is it currently online?
At the present moment, Private chill is online. The uptime it reports indicates a restart about 6 days 22 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Private chill?
Private chill is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Private chill wipe?
Once a month, Private chill wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 25 days 19 hours. The tags show that the server wipes monthly.
A.6What happens on Private chill when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.
Player count
A.7How does Private chill compare with other Rust servers in the rankings?
On player hours over seven days Private chill is #15,432, within the top 69% of all ranked servers; within Europe it is #2,586. Within the quad group, its position is #626.
A.8What is the population level of Private chill?
At this moment 0 players are on Private chill, which has 50 slots in total. The mean population for the last seven days is 0.
Tags and filters
A.9What do the tags associated with Private chill signify?
Tags from Private chill, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): The server browser lists this server under Europe. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Private chill be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that Private chill fits. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does Private chill operate?
Its name carries no gather rate for Private chill. A maximum of 4 players per group applies, as quad. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. Entry is limited to players holding Rust's premium status. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Private chill?
The game generates Private chill's procedural map at size 4,000, from seed 1661511402. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to Private chill?
Press F1 inside Rust to open the console and enter client.connect 136.243.90.97:28010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Entry is limited to players holding Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,^q,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts4 | Group limit. Teams are capped at 4. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^q | Premium. Entry is limited to players holding Rust's premium status. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.