ZUFLUCHT TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 136.243.93.125:28065
Abstract
We describe the public Rust server ZUFLUCHT TEST, reached at 136.243.93.125:28065. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,708 of all servers, the top 39%. It last wiped 26d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.7 days | between real wipes |
| On rhythm | 60% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 14:5911d ago | 1 | – | running | 0 |
| Sat 10 Oct, 11:5717d ago | 1 | halved by day 2 | 6.1 d | 0 |
| Sun 4 Oct, 18:3523d ago | 0 | – | 5.7 d | 0 |
| Thu 1 Oct, 15:2826d ago | 1 | halved by day 2 | 3.1 d | 1 |
| Mon 28 Sep, 19:0429d ago | 1 | – | 2.9 d | 0 |
| Tue 22 Sep, 06:5535d ago | 0 | – | 6.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.243.93.125:28065 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:42 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Skull-Factory |
| Size | 5000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 158 on average | 61/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 57/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 29/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does ZUFLUCHT TEST perform well?
The server fps averaged 65 over the last 48 hours, never dropping below 34. Buildings, deployables and all other world objects counted together reached a maximum of 106,518 entities. Its highest memory usage was 5,700 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of ZUFLUCHT TEST?
There is no region published for ZUFLUCHT TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. 136.243.93.125:28065 is its address.
A.3How reliable is ZUFLUCHT TEST, and is it currently online?
ZUFLUCHT TEST is online at this time. The uptime it reports indicates a restart about 1 hours ago. Of the 168 hours in the last 7 full days, 152 were served, an availability of 90%. It was first observed on 14 September 2026 by Rust Statistics.
A.4What is the Rust version for ZUFLUCHT TEST?
ZUFLUCHT TEST is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does ZUFLUCHT TEST follow for wipes?
Prediction of the next wipe is impossible for ZUFLUCHT TEST, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 11 hours.
A.6What characterises wipe day on ZUFLUCHT TEST?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.
Player count
A.7What position does ZUFLUCHT TEST occupy in the ranking of Rust servers?
Ranked by player hours across seven days, ZUFLUCHT TEST holds #8,708, in the top 39% of all ranked servers.
A.8At what level does ZUFLUCHT TEST operate in terms of players?
The current population of ZUFLUCHT TEST is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 0 players.
Tags and filters
A.9How should the tags on ZUFLUCHT TEST be interpreted?
Tags from ZUFLUCHT TEST, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can ZUFLUCHT TEST be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ZUFLUCHT TEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on ZUFLUCHT TEST?
No gather rate appears in the name of ZUFLUCHT TEST. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on ZUFLUCHT TEST?
Size 5,000 and seed 1337 define the procedural, game-generated map on ZUFLUCHT TEST. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Skull-Factory.
Connection
A.13What steps are required to join ZUFLUCHT TEST?
Press F1 inside Rust to open the console and enter client.connect 136.243.93.125:28065. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://zuflucht-rust.de/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.