ChickenAreaPet Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 136.35.126.218:28015
Abstract
We describe the public Rust server ChickenAreaPet Dev Server, reached at 136.35.126.218:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%. It last wiped 20d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.35.126.218:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:26 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 127/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 126/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 51/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 6/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 26/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does ChickenAreaPet Dev Server have?
A region is not published by ChickenAreaPet Dev Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 136.35.126.218:28015.
A.2How reliable is ChickenAreaPet Dev Server, and is it currently online?
ChickenAreaPet Dev Server is currently offline, with the last sighting 4 days 15 hours ago. Its uptime over the last full days (7 days) was 10%, with 16 of 168 hours online. The first record of it by Rust Statistics dates to 7 October 2026.
A.3What version of Rust is run on ChickenAreaPet Dev Server?
ChickenAreaPet Dev Server is running Rust network protocol 2634 and build 167058 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on ChickenAreaPet Dev Server?
Too few wipes by ChickenAreaPet Dev Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days 14 hours ago.
Player count
A.5How does ChickenAreaPet Dev Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, ChickenAreaPet Dev Server holds #15,412, in the top 69% of all ranked servers.
A.6What is the population level of ChickenAreaPet Dev Server?
ChickenAreaPet Dev Server is not online now; 4 days 15 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.7How should the tags on ChickenAreaPet Dev Server be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which ChickenAreaPet Dev Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can ChickenAreaPet Dev Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that ChickenAreaPet Dev Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on ChickenAreaPet Dev Server?
No gather rate appears in the name of ChickenAreaPet Dev Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on ChickenAreaPet Dev Server?
A procedural map, generated by the game, is what ChickenAreaPet Dev Server runs.
How to join
A.11How do you connect to ChickenAreaPet Dev Server?
Enter client.connect 136.35.126.218:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167058 | Build. The game build is 167058. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.