DFAM Rust Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 136.47.25.184:28017
Abstract
We describe the public Rust server DFAM Rust Dev, reached at 136.47.25.184:28017. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #7,205 of all servers, the top 32%. It last wiped 1d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 22.1 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 19:051d ago | – | – | running | 1 |
| Mon 5 Oct, 16:1023d ago | 1 | halved by day 1 | 22.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 136.47.25.184:28017 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 19:05 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 176/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 118/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 79/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 40/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 246/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is DFAM Rust Dev based?
No region is published by DFAM Rust Dev. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 136.47.25.184:28017 is its address.
A.2What is the reliability of DFAM Rust Dev, and is it online?
DFAM Rust Dev is online at this time. Of the 168 hours in the last 7 full days, 30 were served, an availability of 18%. It was first observed on 19 September 2026 by Rust Statistics.
A.3What version of Rust is run on DFAM Rust Dev?
Rust network protocol 2635 and build 168909 is the version that DFAM Rust Dev runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does DFAM Rust Dev wipe?
Too few wipes by DFAM Rust Dev have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 43 hours have passed since the current world was generated.
A.5What characterises wipe day on DFAM Rust Dev?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.6What is the rank of DFAM Rust Dev among Rust servers?
The seven-day player-hours ranking puts DFAM Rust Dev at #7,205, within the top 32% of ranked servers.
A.7At what level does DFAM Rust Dev operate in terms of players?
The current population of DFAM Rust Dev is 0, drawn from 40 slots. The peak over seven days is 3, against an average of 0. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 2 players.
Tags and filters
A.8What is the meaning of the tags on DFAM Rust Dev?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which DFAM Rust Dev publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can DFAM Rust Dev be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that DFAM Rust Dev fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10Under what rules and settings does DFAM Rust Dev operate?
Its name carries no gather rate for DFAM Rust Dev. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.11What is the map for DFAM Rust Dev?
A procedural map, generated by the game, is what DFAM Rust Dev runs.
Connection
A.12What is the process for joining DFAM Rust Dev?
Enter client.connect 136.47.25.184:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.