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dst build testing ground

Rust Statistics

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Online · checked 5m ago · 136.54.2.250:28015

Abstract

We describe the public Rust server dst build testing ground, reached at 136.54.2.250:28015. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe26d agomonthly schedule
Next wipe37d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 20hforce wipefw
Thu 3 Dec, 19:0035d 20hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:4526d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address136.54.2.250:28015
Region–
Max players–
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 07:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], rust build and creative servers [3], creative-tagged rust servers [4], pve wipes and settings [5] and upcoming Rust wipes [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average5/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average2/30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average3/100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of dst build testing ground?

A region is not published by dst build testing ground. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 136.54.2.250:28015 is its address.

A.2How reliable is dst build testing ground, and is it currently online?

dst build testing ground is currently online. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on dst build testing ground?

dst build testing ground is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does dst build testing ground follow for wipes?

Once a month, dst build testing ground wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 26 days 15 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.5What happens on dst build testing ground when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of dst build testing ground among Rust servers?

The seven-day player-hours ranking puts dst build testing ground at #15,339, within the top 69% of ranked servers.

A.7What is the population level of dst build testing ground?

At this moment, the player count on dst build testing ground stands at 0. The mean population for the last seven days is 0.

Tags, lists

A.8What is the meaning of the tags on dst build testing ground?

Tags from dst build testing ground, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^k (Build server): Base design and practice; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can dst build testing ground be found among the Rust Statistics lists and filters?

The Rust Statistics lists that dst build testing ground fits are: Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10Which settings and rules are in force on dst build testing ground?

No gather rate appears in the name of dst build testing ground. No cap is given beyond the game's default of 8 players per group. build & creative is the game mode here; building in a sandbox, gathering excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11On which map does dst build testing ground take place?

The game generates the map on dst build testing ground; that format is procedural.

How to join

A.12What steps are required to join dst build testing ground?

Press F1 inside Rust to open the console and enter client.connect 136.54.2.250:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. 0 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. The threat is the world, not other players.
^cCreative. Sandbox building: nothing is gathered, and you build freely.
^kBuild server. Base design and practice.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Creative-tagged rust servers. ruststatistics.org/top-rust-creative-servers.
  5. [5]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.