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Mike's Test Map

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11h ago · 137.186.44.105:28015

Abstract

We describe the public Rust server Mike's Test Map, reached at 137.186.44.105:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #8,285 of all servers, the top 37%. It last wiped 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,285top 37%
Last wipe5d agono schedule published
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75122:0023:0000:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap21 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 6
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Fri 13 Nov, 22:3815d 9hits own schedule
Thu 3 Dec, 19:0035d 5hforce wipefw
Fri 4 Dec, 22:3836d 9hits own schedule
Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 22:385d ago 1 – running 0
Sat 3 Oct, 00:0526d ago 1 halved by day 6 20.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address137.186.44.105:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 22:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average179/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average22/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average268/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Mike's Test Map?

No region is published by Mike's Test Map. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 137.186.44.105:28015.

A.2What is the online status and reliability of Mike's Test Map?

At the present moment, Mike's Test Map is offline; it was last seen 11 hours ago. The server was up 24% of the time over the last 7 full days, 40 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Mike's Test Map?

Mike's Test Map is running Rust network protocol 2635 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Mike's Test Map?

Mike's Test Map follows a wipe rhythm of every 3 weeks on Friday at 22:38 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 5 days 14 hours.

A.5What characterises wipe day on Mike's Test Map?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 6.

Population

A.6What position does Mike's Test Map occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Mike's Test Map holds #8,285, in the top 37% of all ranked servers.

A.7What is the population level of Mike's Test Map?

The last recorded sighting of Mike's Test Map was 11 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 23:00 UTC, averaging 1 players.

Tags, lists

A.8What is the meaning of the tags on Mike's Test Map?

gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Mike's Test Map publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Mike's Test Map be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Mike's Test Map fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Mike's Test Map operate?

Its name carries no gather rate for Mike's Test Map. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Mike's Test Map?

A procedural map, generated by the game, is what Mike's Test Map runs.

Connection

A.12What steps are required to join Mike's Test Map?

Enter client.connect 137.186.44.105:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. 4 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs166652Build. This server runs game build 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.