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MyServer (TEST)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 138.16.248.202:28015

Abstract

We describe the public Rust server MyServer (TEST), reached at 138.16.248.202:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,909 of all servers, the top 45%. It last wiped 2d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,909top 45%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 16:092d ago 1 – running 0
Sat 17 Oct, 04:5212d ago 1 halved by day 2 9.5 d 1
Fri 16 Oct, 04:4113d ago 1 – 1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address138.16.248.202:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe26 Oct 2026, 16:09 UTC
Hostname–
First seen15 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust pve servers [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average197/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average83/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average67/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average52/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average36/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average16/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of MyServer (TEST)?

No region is published by MyServer (TEST). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 138.16.248.202:28015 is its address.

A.2How reliable is MyServer (TEST), and is it currently online?

At the present moment, MyServer (TEST) is offline; it was last seen 2 days 8 hours ago. Its uptime over the last full days (7 days) was 2%, with 4 of 168 hours online. The first record of it by Rust Statistics dates to 15 October 2026.

A.3What version of Rust is run on MyServer (TEST)?

Rust network protocol 2635 and build 168909 is the version that MyServer (TEST) runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does MyServer (TEST) follow for wipes?

With irregular wipe times, MyServer (TEST) offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 13 hours have passed since the current world was generated.

A.5How would you describe wipe day on MyServer (TEST)?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 2 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Population

A.6How does MyServer (TEST) compare with other Rust servers in the rankings?

Ranked by player hours across seven days, MyServer (TEST) holds #9,909, in the top 45% of all ranked servers.

A.7At what level does MyServer (TEST) operate in terms of players?

The last recorded sighting of MyServer (TEST) was 2 days 8 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.

Tags and filters

A.8How should the tags on MyServer (TEST) be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp100 (Max players): The slot count is 100; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which MyServer (TEST) publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can MyServer (TEST) be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that MyServer (TEST) fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10What are the settings and rules that govern MyServer (TEST)?

The name of MyServer (TEST) states no gather rate. The team limit is 10 players. Listed as pve, the game mode is fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.

How to join

A.11What steps are required to join MyServer (TEST)?

Press F1 inside Rust to open the console and enter client.connect 138.16.248.202:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp100Max players. The slot count is 100.
ts10Group limit. A team holds no more than 10.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.