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[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

Rust Statistics

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Online · checked 1h ago · 138.201.250.71:28015

Abstract

We describe the public Rust server [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, reached at 138.201.250.71:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #11,154 of all servers, the top 50%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#11,154top 50%
Last wipe26d agomonthly schedule
Next wipe38d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.3 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 2
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 0hforce wipefw
Thu 3 Dec, 19:0036d 0hforce wipefw
Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:26fw26d ago 3 – running 0
Mon 28 Sep, 13:5730d ago 1 held half 3.3 d 0
Sat 26 Sep, 22:3331d ago 1 – 1.6 d 0
Fri 18 Sep, 15:4140d ago 1 halved by day 2 8.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
Figure 5: The map: Procedural Map, size 5000, seed 496957. Open on RustMaps.
Table 5: The server's published settings.
Address138.201.250.71:28015
Region–
Max players100
Group limit20 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:26 UTC
Hostname^
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed496957

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], rust pve servers [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average45/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop run?

Its average server fps over the last 48 hours was 60, with a minimum of 40. Buildings, deployables and all other world objects counted together reached a maximum of 159,101 entities. Memory use peaked at 6,391 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop have?

There is no region published for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 138.201.250.71:28015 is its address.

A.3What is the online status and reliability of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is currently online. It last restarted around 2 days 19 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?

Once a month, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 26 days 22 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 46 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 2.

Population

A.7How does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop at #11,154, within the top 50% of ranked servers.

A.8What is the population level of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

At this moment 0 players are on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, which has 100 slots in total. The peak over seven days is 2, against an average of 0.

Tags and filters

A.9How should the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It offers 100 slots; ts20 (Group limit): 20 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop operate?

No gather rate appears in the name of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. 20 players is the cap on a group. The mode is pve, which means players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop take place?

The game generates [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop's procedural map at size 5,000, from seed 496957. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Enter client.connect 138.201.250.71:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp100Max players. It offers 100 slots.
ts20Group limit. 20 is the maximum team size.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

GLDM - Vanilla Loot - - PVE - - Apartment Upgrade - - Trucksimulator - - mehr Power in Grid Stages (40 Output ohne Sicherung) - - Puzzle Bypass, nur Karte benötigt - - Taxi übers Telefon rufen - - DayLogin Money - - Tiefsee ist PVP - - better Naval Boat Control - - Economics - - no Decay - - Karuza Custom Fahrzeuge mit Vehicle Lizens - - Edelsteine und Edelmetalle - - Banksystem inkl. Bargeld - - VIP mit inGame Währung - - Case opening mit Schwarzgeld - - NPC Shops - - Drug Business und Schwarzmarkt - - Extra Fishing, 60 Fischarten - - Bike,Boat,Traffic Driver NPCs - - Battlepass - - Questsystem - - Marketplace plus - - inGame Socialmedia - - custom Seeds und Fruits - - Minimap - - Clans - - Xp Level System - - Luckywheel mit einzigartigen Preisen - - Raidable Bases - - NPCs an Monumenten - - F15 Crash Event - - Barrel Breaker Event - - Laden und Kassenraub - - Safeknacker - - Player Trade - - mehr Scrap - - Remover Tool - - own Quarry - - Custom Buttons als Befehle - - höhere Stacks -

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.