CobaltCove.io Testing Branch
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 138.201.33.101:38015
Abstract
We describe the public Rust server CobaltCove.io Testing Branch, reached at 138.201.33.101:38015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #12,874 of all servers, the top 60%, and #2424 in EU. It last wiped 14d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers, the top 82% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.3 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 21h | force wipefw |
| Thu 12 Nov, 14:48 | 13d 17h | its own schedule |
| Thu 26 Nov, 14:48 | 27d 17h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 21h | force wipefw |
| Thu 10 Dec, 14:48 | 41d 17h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 14:4814d ago | 1 | – | running | 0 |
| Tue 13 Oct, 15:0716d ago | 1 | – | 2 d | 0 |
| Sat 10 Oct, 07:3619d ago | 1 | – | 3.3 d | 1 |
| Thu 1 Oct, 18:51fw28d ago | – | – | 8.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 138.201.33.101:38015 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | 10 max |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 14:48 UTC |
| Hostname | testsrv.cobaltcove.io |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 124032105 |
7Operator
3 servers publish a cobaltcove.io hostname.
| Server | Status | Players |
|---|---|---|
| CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests | online | 2/77 |
| CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests | online | 0/77 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded server list with rates [3], live pve population [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average | 271/2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average | 39/100 |
| RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average | 13/200 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average | 77/100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average | 100/150 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average | 38/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does CobaltCove.io Testing Branch have?
The EU tag places CobaltCove.io Testing Branch in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 138.201.33.101:38015.
A.2How reliable is CobaltCove.io Testing Branch, and is it currently online?
Right now, CobaltCove.io Testing Branch is offline, and the last time it was seen was 14 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 17 September 2026.
A.3What is the Rust version for CobaltCove.io Testing Branch?
The version of Rust on CobaltCove.io Testing Branch is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does CobaltCove.io Testing Branch follow for wipes?
The prediction follows the tag, as CobaltCove.io Testing Branch's recorded wipes are too few to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 14 days 6 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.
A.5What characterises wipe day on CobaltCove.io Testing Branch?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What is the rank of CobaltCove.io Testing Branch among Rust servers?
The seven-day player-hours ranking gives CobaltCove.io Testing Branch #12,874, in the top 60% of ranked servers and #2,424 in Europe.
A.7At what level does CobaltCove.io Testing Branch operate in terms of players?
At this moment CobaltCove.io Testing Branch is offline, having last been seen 14 days 5 hours ago.
Tags and filters
A.8Who operates CobaltCove.io Testing Branch?
2 other servers we track share the cobaltcove.io hostname published by CobaltCove.io Testing Branch; the same operator most likely runs them.
A.9What do the tags associated with CobaltCove.io Testing Branch signify?
Tags from CobaltCove.io Testing Branch, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): 0 slots are available; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can CobaltCove.io Testing Branch be found among the Rust Statistics lists and filters?
These Rust Statistics lists include CobaltCove.io Testing Branch: European Rust servers, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.11Which settings and rules are in force on CobaltCove.io Testing Branch?
The name of CobaltCove.io Testing Branch states no gather rate. The team limit is 10 players. The mode is pve, which means players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What is the map for CobaltCove.io Testing Branch?
Size 4,500 and seed 124032105 define the procedural, game-generated map on CobaltCove.io Testing Branch. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join CobaltCove.io Testing Branch?
Press F1 inside Rust to open the console and enter client.connect 138.201.33.101:38015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://cobaltcove.io.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp0 | Max players. 0 slots are available. |
ts10 | Group limit. A team holds no more than 10. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.