Prototype 17 Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 139.100.245.240:28015
Abstract
We describe the public Rust server Prototype 17 Server, reached at 139.100.245.240:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,457 of all servers, the top 67%. It last wiped 36d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 139.100.245.240:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 18:44 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 137/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 79/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 225/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Prototype 17 Server based?
A region is not published by Prototype 17 Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 139.100.245.240:28015.
A.2What is the reliability of Prototype 17 Server, and is it online?
Prototype 17 Server is currently offline, with the last sighting 36 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 22 September 2026 by Rust Statistics.
A.3What version of Rust is run on Prototype 17 Server?
The version of Rust on Prototype 17 Server is network protocol 2362, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Prototype 17 Server?
Too few wipes by Prototype 17 Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 36 days 23 hours ago.
Player count
A.5What position does Prototype 17 Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Prototype 17 Server holds #15,457, in the top 67% of all ranked servers.
A.6How would you characterise the player activity on Prototype 17 Server?
The last recorded sighting of Prototype 17 Server was 36 days 21 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on Prototype 17 Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; v2362 (Protocol): The game protocol is 2362; your client must match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags, which Prototype 17 Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Prototype 17 Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Prototype 17 Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules, settings, map
A.9Under what rules and settings does Prototype 17 Server operate?
The name of Prototype 17 Server states no gather rate. A group limit is absent from what the server publishes. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Prototype 17 Server take place?
The game generates the map on Prototype 17 Server; that format is procedural.
How to join
A.11What is the process for joining Prototype 17 Server?
Press F1 inside Rust to open the console and enter client.connect 139.100.245.240:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
v2362 | Protocol. The game protocol is 2362; your client must match it to join. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Other | |
hil2cpp | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
stok | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.