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The BAD idea

Rust Statistics

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Online · checked 8m ago · 139.180.52.71:28015

Abstract

We describe the public Rust server The BAD idea, reached at 139.180.52.71:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,290 of all servers, the top 69%. It last wiped 44d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,290top 69%
Last wipe44d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510000:0009:0019:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The BAD idea
Figure 4: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address139.180.52.71:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 10:38 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust pve servers [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average269/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average214/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average81/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average18/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average59/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average23/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does The BAD idea perform well?

The server fps averaged 89 over the last 48 hours, never dropping below 73. Its entity count reached a maximum of 110,097, including buildings, deployables and all other world objects. Its highest memory usage was 4,671 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is The BAD idea based?

There is no region published for The BAD idea. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 139.180.52.71:28015 is its address.

A.3How reliable is The BAD idea, and is it currently online?

The BAD idea is online at this time. Based on the uptime it reports, the last restart occurred about 8 days 14 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 15 September 2026.

A.4What is the Rust version for The BAD idea?

The version of Rust on The BAD idea is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does The BAD idea wipe?

The record of The BAD idea's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 44 days 12 hours have passed since the current world was generated.

Player count

A.6What position does The BAD idea occupy in the ranking of Rust servers?

Ranked by player hours across seven days, The BAD idea holds #15,290, in the top 69% of all ranked servers.

A.7At what level does The BAD idea operate in terms of players?

At this moment 0 players are on The BAD idea, which has 100 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.8How should the tags on The BAD idea be interpreted?

Tags from The BAD idea, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can The BAD idea be found among the Rust Statistics lists and filters?

These Rust Statistics lists include The BAD idea: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on The BAD idea?

Its name carries no gather rate for The BAD idea. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What is the map for The BAD idea?

The game generates The BAD idea's procedural map at size 4,500, from seed 6738. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to The BAD idea?

Press F1 inside Rust to open the console and enter client.connect 139.180.52.71:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.