Shortcut Private Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 139.59.190.166:28015
Abstract
We describe the public Rust server Shortcut Private Development, reached at 139.59.190.166:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,869 of all servers, the top 72%. It last wiped 20d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 139.59.190.166:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 17:16 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 125/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 190/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 66/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Shortcut Private Development based?
A region is not published by Shortcut Private Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 139.59.190.166:28015 is its address.
A.2What is the reliability of Shortcut Private Development, and is it online?
Shortcut Private Development is currently offline, with the last sighting 19 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.
A.3What is the Rust version for Shortcut Private Development?
Rust network protocol 2634 and build 167231 is the version that Shortcut Private Development runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Shortcut Private Development follow for wipes?
Too few wipes by Shortcut Private Development have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 20 days 16 hours ago.
Population
A.5What is the rank of Shortcut Private Development among Rust servers?
Ranked by player hours across seven days, Shortcut Private Development holds #15,869, in the top 72% of all ranked servers.
A.6How would you characterise the player activity on Shortcut Private Development?
At this moment Shortcut Private Development is offline, having last been seen 19 days 18 hours ago.
Tags and filters
A.7How should the tags on Shortcut Private Development be interpreted?
Tags from Shortcut Private Development, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Shortcut Private Development be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Shortcut Private Development fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Shortcut Private Development?
The name of Shortcut Private Development states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is inactive: the anti-cheat from Valve is off.
A.10On which map does Shortcut Private Development take place?
On Shortcut Private Development the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Shortcut Private Development?
Enter client.connect 139.59.190.166:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167231 | Build. The game build is 167231. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.