Rust StatisticsWorking papers on every public Rust server · 101,834 players now

Aussie Outback Ops

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 139.99.142.182:22174

Abstract

We describe the public Rust server Aussie Outback Ops, reached at 139.99.142.182:22174. At the last check it held 0 of 125 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,934 of all servers, the top 58%. It last wiped 22d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#12,934top 58%
Last wipe22d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10.2 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 07:5122d ago 1 – running 0
Sun 27 Sep, 02:3632d ago 1 halved by day 1 10.2 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Aussie Outback Ops
Figure 5: The map: Custom Map, size 4500, seed 50000.
Table 4: The server's published settings.
Address139.99.142.182:22174
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 07:51 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average87/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average60/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average170/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Aussie Outback Ops run?

Its average server fps over the last 48 hours was 218, with a minimum of 6. The highest number of entities it carried was 43,612, comprising buildings, deployables and all other objects. The peak memory usage was 4,827 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Aussie Outback Ops?

There is no region published for Aussie Outback Ops. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 139.99.142.182:22174 is its address.

A.3How reliable is Aussie Outback Ops, and is it currently online?

Aussie Outback Ops is currently online. It last restarted around 1 minutes ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Aussie Outback Ops?

Rust network protocol 2635 and build 168909 is the version that Aussie Outback Ops runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Aussie Outback Ops follow for wipes?

Too few wipes by Aussie Outback Ops have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 22 days 12 hours have passed since the current world was generated.

A.6How would you describe wipe day on Aussie Outback Ops?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Player count

A.7What is the rank of Aussie Outback Ops among Rust servers?

The seven-day player-hours ranking puts Aussie Outback Ops at #12,934, within the top 58% of ranked servers.

A.8How would you characterise the player activity on Aussie Outback Ops?

At this moment 0 players are on Aussie Outback Ops, which has 125 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 0 players, 00:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with Aussie Outback Ops signify?

gmrust (Game mode): Rust survival, in its standard form; mp125 (Max players): It offers 125 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Aussie Outback Ops publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Aussie Outback Ops be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Aussie Outback Ops fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Aussie Outback Ops?

No gather rate appears in the name of Aussie Outback Ops. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does Aussie Outback Ops take place?

Generated by the game from seed 50000, the procedural map on Aussie Outback Ops measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

How to join

A.13What steps are required to join Aussie Outback Ops?

Press F1 inside Rust to open the console and enter client.connect 139.99.142.182:22174. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://jayco-rust-custom.replit.app/vip-shop/server.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp125Max players. It offers 125 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Weekly Custom Wipes XP farming and Building System Offline Raid Defence System Events are harder additional events added

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.