Rust StatisticsWorking papers on every public Rust server · 104,335 players now

10x Land Down Under

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 139.99.142.185:26213

Abstract

We describe the public Rust server 10x Land Down Under, reached at 139.99.142.185:26213. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,466 of all servers, the top 60%. It last wiped 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords10x gather modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,466top 60%
Last wipe11d agono schedule published
Next wipe36d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap21 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 23hforce wipefw
Sun 8 Nov, 09:289d 14hits own schedule
Sun 29 Nov, 09:2830d 14hits own schedule
Thu 3 Dec, 19:0034d 23hforce wipefw
Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 09:2811d ago 2 – running 0
Sun 27 Sep, 09:5932d ago 2 halved by day 1 21 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 10x Land Down Under
Figure 5: The map: Procedural Map, size 3000, seed 383077352. Open on RustMaps.
Table 5: The server's published settings.
Address139.99.142.185:26213
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 10:31 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed383077352

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are how 10x servers are counted [2], modded servers by player count [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average522/600
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average153/200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average123/200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average331/400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average87/150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average14/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of 10x Land Down Under smooth?

The server fps averaged 161 over the last 48 hours, never dropping below 29. Buildings, deployables and all other world objects counted together reached a maximum of 53,697 entities. Its highest memory usage was 4,748 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is 10x Land Down Under based?

No region is published by 10x Land Down Under. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 139.99.142.185:26213.

A.3What is the reliability of 10x Land Down Under, and is it online?

10x Land Down Under is currently online. Based on the uptime it reports, the last restart occurred about 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for 10x Land Down Under?

Rust network protocol 2635 and build 168909 is the version that 10x Land Down Under runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on 10x Land Down Under?

10x Land Down Under follows a wipe rhythm of every 3 weeks on Sunday at 09:28 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 11 days 8 hours.

A.6What happens on 10x Land Down Under when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Population

A.7What position does 10x Land Down Under occupy in the ranking of Rust servers?

Ranked by player hours across seven days, 10x Land Down Under holds #13,466, in the top 60% of all ranked servers.

A.8At what level does 10x Land Down Under operate in terms of players?

The current population of 10x Land Down Under is 0, drawn from 40 slots. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 10:00 UTC, averaging 0 players.

Tags and filters

A.9How should the tags on 10x Land Down Under be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which 10x Land Down Under publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 10x Land Down Under be found among the Rust Statistics lists and filters?

Rust statistics: 10x servers and Modded Rust servers are the Rust Statistics lists that 10x Land Down Under fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules, settings, map

A.11Which settings and rules are in force on 10x Land Down Under?

The rate for gathering on 10x Land Down Under is 10x, according to its name. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for 10x Land Down Under?

Generated by the game from seed 383077352, the procedural map on 10x Land Down Under measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join 10x Land Down Under?

Enter client.connect 139.99.142.185:26213 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. How 10x servers are counted. ruststatistics.org/top-10x-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.