BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 139.99.145.5:28025
Abstract
We describe the public Rust server BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, reached at 139.99.145.5:28025 and hosted in OC. At the last check it held 2 of 50 places, against a seven-day mean of 2 and a peak of 111. It ranks #2,114 of all servers, the top 10%, and #56 in OC. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 10% of all ranked servers, the top 27% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 8 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 9d 0h | force wipefw |
| Thu 3 Dec, 19:00 | 37d 0h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:3225d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 139.99.145.5:28025 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 06:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1691757234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Oceania server population data [2], browse modded Rust servers [3], pve server list [4], tagged roleplay servers [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average | 4/200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 11 on average | 8/200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average | 0/100 |
| State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average | 0/40 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average | 1/50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average | 1/30 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
The server fps averaged 74 over the last 48 hours, never dropping below 48. Buildings, deployables and all other world objects counted together reached a maximum of 102,745 entities. Its highest memory usage was 3,623 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| have?
In Oceania, according to its own listing, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appears with the OC tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 139.99.145.5:28025.
A.3How reliable is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, and is it currently online?
At the present moment, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is online. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Rust network protocol 2635 and build 168909 is the version that BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?
The only wipe for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 25 days 12 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What happens on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| when wipe day arrives?
The average busiest point of recent wipes was 8 players. The peak on the latest wipe came 22 hours after it began.
Population
A.7What position does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| occupy in the ranking of Rust servers?
On player hours over seven days BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is #2,114, within the top 10% of all ranked servers; within Oceania it is #56.
A.8At what level does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| operate in terms of players?
On BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, 2 of the 50 slots are occupied at present. The peak over seven days is 11, against an average of 2. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 6 players.
Tags, lists
A.9How should the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| be interpreted?
Tags from BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^r (Roleplay): The server is run for roleplay; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): In the server browser it is filed under Oceania. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| be found among the Rust Statistics lists and filters?
Rust servers in Oceania, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies are the Rust Statistics lists that BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| fits. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11What are the settings and rules that govern BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
No gather rate appears in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The group cap is 8 players, which is the default in the game. The mode is roleplay, which means jobs, towns and roleplay rule sets. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Generated by the game from seed 1691757234, the procedural map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://store.battleserver.gg.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^r,OC,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
OC | Oceania. In the server browser it is filed under Oceania. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Oceania server population data. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Tagged roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.