Rust StatisticsWorking papers on every public Rust server · 79,700 players now

Core Community | Raid Simulator

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 141.101.175.121:28035

Abstract

We describe the public Rust server Core Community | Raid Simulator, reached at 141.101.175.121:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 12d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address141.101.175.121:28035
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 20:11 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average39/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average86/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average86/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Core Community | Raid Simulator have?

There is no region published for Core Community | Raid Simulator. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 141.101.175.121:28035 is its address.

A.2What is the online status and reliability of Core Community | Raid Simulator?

Right now, Core Community | Raid Simulator is offline, and the last time it was seen was 7 days 5 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 19 October 2026.

A.3What is the Rust version for Core Community | Raid Simulator?

The version of Rust on Core Community | Raid Simulator is network protocol 2634 and build 167398, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Core Community | Raid Simulator wipe?

Too few wipes by Core Community | Raid Simulator have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 12 days 2 hours ago.

Population

A.5How does Core Community | Raid Simulator compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Core Community | Raid Simulator at #15,341, within the top 69% of ranked servers.

A.6At what level does Core Community | Raid Simulator operate in terms of players?

The last recorded sighting of Core Community | Raid Simulator was 7 days 5 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags, lists

A.7What do the tags associated with Core Community | Raid Simulator signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Core Community | Raid Simulator publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Core Community | Raid Simulator be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Core Community | Raid Simulator fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Under what rules and settings does Core Community | Raid Simulator operate?

The name of Core Community | Raid Simulator states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Core Community | Raid Simulator?

A procedural map, generated by the game, is what Core Community | Raid Simulator runs.

How to join

A.11What is the process for joining Core Community | Raid Simulator?

Enter client.connect 141.101.175.121:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.