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Prosit

Rust Statistics

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Online · checked 7m ago · 141.95.13.43:28015

Abstract

We describe the public Rust server Prosit, reached at 141.95.13.43:28015. At the last check it held 0 of 125 places, against a seven-day mean of 0 and a peak of 31. It ranks #6,388 of all servers, the top 29%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak 3
Rank2#6,388top 29%
Last wipe10d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.5 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 4
Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 15:5810d ago 1 – running 0
Sun 4 Oct, 20:4623d ago 1 halved by day 4 12.8 d 0
Thu 24 Sep, 16:0133d ago 0 – 10.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Prosit
Figure 5: The map: Procedural Map, size 3500, seed 471471404. Open on RustMaps.
Table 4: The server's published settings.
Address141.95.13.43:28015
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 15:58 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed471471404

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average153/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average134/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average45/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Prosit perform well?

The server fps averaged 123 over the last 48 hours, never dropping below 53. Buildings, deployables and all other world objects counted together reached a maximum of 64,547 entities. The peak memory usage was 4,748 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Prosit?

A region is not published by Prosit. Rust Statistics does not look up the machine's location; it shows where the server says it is. 141.95.13.43:28015 is its address.

A.3How reliable is Prosit, and is it currently online?

Prosit is online at this time. Based on the uptime it reports, the last restart occurred about 5 days ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Prosit?

Prosit is running Rust network protocol 2635 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Prosit?

Prediction of the next wipe is impossible for Prosit, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 10 days 5 hours.

A.6What characterises wipe day on Prosit?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 3 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 4.

Population

A.7What position does Prosit occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Prosit holds #6,388, in the top 29% of all ranked servers.

A.8How would you characterise the player activity on Prosit?

At this moment 0 players are on Prosit, which has 125 slots in total. The peak over seven days is 3, against an average of 0.

Tags, lists

A.9How should the tags on Prosit be interpreted?

Tags from Prosit, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Prosit be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Prosit fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on Prosit?

The name of Prosit states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Prosit?

The game generates Prosit's procedural map at size 3,500, from seed 471471404. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join Prosit?

Press F1 inside Rust to open the console and enter client.connect 141.95.13.43:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp125Max players. The slot count is 125.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.