A LOW.MS Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 142.91.157.252:28025
Abstract
We describe the public Rust server A LOW.MS Rust Server, reached at 142.91.157.252:28025. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #6,388 of all servers, the top 29%. It last wiped 5d ago.
Keywordsmodded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.8 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 60% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 16:581d ago | – | – | running | 0 |
| Fri 23 Oct, 11:065d ago | 2 | held half | 4.2 d | 0 |
| Tue 20 Oct, 22:088d ago | 2 | held half | 2.5 d | 0 |
| Sat 17 Oct, 21:1311d ago | 1 | halved by day 1 | 3 d | 0 |
| Thu 15 Oct, 21:1413d ago | 3 | halved by day 1 | 2 d | 0 |
| Tue 13 Oct, 19:4115d ago | 1 | held half | 2.1 d | 0 |
| Fri 9 Oct, 14:4219d ago | 3 | halved by day 2 | 4.2 d | 0 |
| Sat 3 Oct, 18:1925d ago | 2 | held half | 5.8 d | 0 |
| Thu 1 Oct, 19:38fw27d ago | 2 | – | 1.9 d | 0 |
| Tue 29 Sep, 12:1229d ago | 6 | halved by day 1 | 2.3 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 142.91.157.252:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 11:06 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 2011482507 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 27/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 31/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 18/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does A LOW.MS Rust Server run?
The server fps averaged 211 over the last 48 hours, never dropping below 97. Its entity count reached a maximum of 170,391, including buildings, deployables and all other world objects. The peak memory usage was 2,841 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of A LOW.MS Rust Server?
There is no region published for A LOW.MS Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 142.91.157.252:28025 is its address.
A.3What is the online status and reliability of A LOW.MS Rust Server?
A LOW.MS Rust Server is online at this time. It last restarted around 6 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 19 September 2026 by Rust Statistics.
A.4What version of Rust is run on A LOW.MS Rust Server?
Rust network protocol 2635 and build 168909 is the version that A LOW.MS Rust Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on A LOW.MS Rust Server?
Prediction of the next wipe is impossible for A LOW.MS Rust Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 5 days 14 hours ago.
A.6What characterises wipe day on A LOW.MS Rust Server?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 5 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 60% of recent wipes. Otherwise, a fall below half took place by day 1.
Population
A.7How does A LOW.MS Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts A LOW.MS Rust Server at #6,388, within the top 29% of ranked servers.
A.8At what level does A LOW.MS Rust Server operate in terms of players?
At this moment 0 players are on A LOW.MS Rust Server, which has 50 slots in total. Over the last week the count averages 0 players and reaches 3 at its height. Averaging 1 players, 17:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with A LOW.MS Rust Server signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags A LOW.MS Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A LOW.MS Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A LOW.MS Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Which settings and rules are in force on A LOW.MS Rust Server?
Its name carries no gather rate for A LOW.MS Rust Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.12What is the map for A LOW.MS Rust Server?
Generated by the game from seed 2011482507, the procedural map on A LOW.MS Rust Server measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join A LOW.MS Rust Server?
Enter client.connect 142.91.157.252:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.